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Topics - Fell

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1
Student Quarters / Knocking on -someone\'s- door
« on: December 16, 2008, 06:39:28 AM »
It had been an easy day for Blue, since, for some reason, most of his usual duties just hadn\'t needed doing today. For the most part, the students and masters he usually served had been occupied with other things and hadn\'t needed his help. Oh, he\'d brought up a couple trays of food and mended one student\'s robes, but that was all he\'d done, really.

That was why, when a messenger-boy had informed him of a summons to one of the student\'s chambers, he hadn\'t resented it in the slightest. "Who\'d you say it wa-" Blue began to ask the boy, for he hadn\'t quite caught the name the first time, but he was already off. The pixie sighed through a smile, then began to tidy himself up. Blue made it a priority to always look neat while on the job, and now was no exception.

Humming as he did so, Blue combed out his hair, straightened his sash, cleaned his face and hands and tied the string at his throat. When he left the servants quarters, he looked every inch the professional servant. The image might even have held, if not for the fact that he shortly began practicing a well-paced waltz down the hall.

Blue was quick to cease his frivolities if anyone approached him, but he didn\'t always realise they were there in time. He got caught twice, both times by students, before he finally danced up to the door he was supposed to be at - he thought. His memory was normally very good, but the boy had spoken very quickly and left no note... Oh well. I\'m pretty sure this is the right place... he thought. The pixie did one last check-over of himself, then put a smile on his face and knocked solidly on the door.

It occurred to Blue just as he did that the boy hadn\'t told him why this student - it wasn\'t one Blue had served before, he knew that much - had wanted him either. Dismayed, Blue looked down at his hand, then quickly clasped both behind his back. I hope this wasn\'t a prank, he thought, eyes betraying a little of his worry as someone on the other side approached the door. An angry student could be very dangerous, as Blue well knew. I\'ll just have to hope for the best! the pixie concluded as the door began to open.

2
Old Roleplays / Night Music
« on: November 07, 2008, 03:50:38 PM »
He watched the world through coke-bottle glasses so dark as to be nothing but solid black, a black that hid the eyes behind them as surely as a wall itself would. They looked like pits in the face of the man wearing them, and if you stared long enough it would probably start to feel like you were getting sucked right in. Creepy. Or thrilling. That was why people came to amusement parks, wasn\'t it?

The rest of the man was equally dark, from the long-sleeved black turtleneck that hugged his chest like he might die any moment to the black jeans that couldn\'t care less if he did, if their jaunty, disgruntled wrinkles were any indication. He cradled a dark shape under one arm, a slightly faded black strap cutting across his chest in a line sharp enough to be a wound. Maybe that was why his shirt thought he was going to die.

The hat, perched atop the whole ensemble, was almost a beret. He might have been a beat poet, if only it were the 80\'s. But now, no one dressed that way, so what was an anachronism doing standing - leaning, rather - under the on-and-off coloured lights of the Ferris wheel?

Jazz was watching, that was all. The halfbreed loved amusement parks after night fell, because then the lights really stood out and made the whole place into a Wonderland. Not that it was anything like the real Wonderland, and Jazz would know. He\'d been.

At the moment, he was leaning against the far wall of a game booth, waiting for the Ferris Wheel\'s line to thin a little bit. He came here often enough that he was familiar with the "traffic patterns," and today he was just a little bit early. Not that he ever paid to get in. What was the point of teleportation, after all, if you didn\'t use it right?

As he waited, he hummed, deep in his throat. It was a song stuck in his head, one he hadn\'t played yet. He wanted to get on the Ferris Wheel, then see everything from above before he tried it. It was a lofty song, one that needed a sky\'s loneliness, and Jazz wanted to feel it too before he let it out of him. Unconsciously, his fingers curled around his saxophone case. Soon now, the line would thin.

Jazz waited with hair-thin patience, staring upwards to avoid counting the people still waiting. He could see lights, and stars, faintly. A stray balloon... clouds that reflected the chaos down below... Staring upwards, he could just drift from thought to thought with no worries, no sounds... Damn I love this place, the demon thought languidly before letting that thought, too, float off. A smile grew on his face so slowly he didn\'t notice it as he just enjoyed the sensation of being nothing.

3
GENERAL INFORMATION / Sharing the Rainbow
« on: November 07, 2008, 03:32:22 PM »
Hey all. I don\'t know how many of you would be interested, but I\'ve always loved all the different colours text comes in. Clearly, I like to use them in my signature. ^^ Anyway, I found this list of colours somewhere online, and I figured I\'d share them with all of you. Just insert this colour name into [color=THIS SPACE][/color] if you want to use any of them. :) Hope you like them!


Aliceblue
Antiquewhite
Aqua
Aquamarine
Azure
Beige
Bisque
Black
Blanchedalmond
Blue
Blueviolet
Brown
Burlywood
Cadetblue
Chartreuse
Chocolate
Coral
Cornflowerblue
Cornsilk
Crimson
Cyan
Darkblue
Darkcyan
Darkgoldenrod
Darkgray
Darkgreen
Darkkhaki
Darkmagenta
Darkolivegreen
Darkorange
Darkorchid
Darkred
Darksalmon
Darkseagreen
Darkslateblue
Darkslategray
Darkturquoise
Darkviolet
Deeppink
Deepskyblue
Dimgray
Dodgerblue
Firebrick
Floralwhite
Forestgreen
Fuchsia
Gainsboro
Ghostwhite
Gold
Goldenrod
Gray
Green
Greenyellow
Honeydew
Hotpink
Indianred
Indigo
Ivory
Khaki
Lavender
Lavenderblush
Lawngreen
Lemonchiffon
Lightblue
Lightgoldenrodyellow
Lightgreen
Lightgrey
Lightpink
Lightsalmon
Lightseagreen
Lightskyblue
Lightslategray
Lightsteelblue
Lightyellow
Lime
Limegreen
Linen
Magenta
Maroon
Mediumaquamarine
Mediumblue
Mediumorchid
Mediumpurple
Mediumseagreen
Mediumslateblue
Mediumspringgreen
Mediumturquoise
Mediumvioletred
Midnightblue
Mintcream
Mistyrose
Moccasin
Navajowhite
Navy
Oldlace
Olive
Olivedrab
Orange
Orangered
Orchid
Palegoldenrod
Palegreen
Paleturquoise
Palevioletred
Papayawhip
Peachpuff
Peru
Pink
Plum
Powderblue
Purple
Red
Rosybrown
Royalblue
Saddlebrown
Salmon
Sandybrown
Seagreen
Seashell
Sienna
Silver
Skyblue
Slateblue
Slategray
Snow
Springgreen
Steelblue
Tan
Teal
Thistle
Tomato
Turquoise
Violet
Wheat
White
Whitesmoke
Yellow
YellowGreen

Yeesh, that took longer than I thought it would! XP Well, hopefully they\'ll come in handy, anyway. :p

4
Retired Characters / Zeph [Zephanaia]
« on: November 07, 2008, 04:44:26 AM »
I like this little guy, but don\'t really have the time/energy/mindset to play him right, so when I saw this I thought "why not?" So, hopefully one of you out there will like him. ^^

(He should be good for approval, since he was approved on the Infusco forums before this - just as a side note)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: Zephanaia "Zeph"
Age: 1 year and 3 months, about
Gender: Male
Species: Pinta

Appearance
Hair
: Zeph\'s hair is a vivid aquamarine colour that fades to a white/grey at the tips. It usually sticks up just about everywhere, almost giving him the look of someone who has just been electrocuted at all times. It\'s pretty short all around, too.
Eyes: His large, curious eyes are a bright violet interspersed with flecks of silver. They are slightly almond-shaped, with a bit of a "cat\'s eye" look to them at the edges.
Skin: Zeph\'s skin is mostly black with intricate swirls and stabs of white going through it. He has some white spots as well, usually in lines that bend and twist in their own right. The pattern is mostly random and slightly surreal, save for a spot on its back where it becomes as one large Celtic knot.
Height: 4\' even
Weight: 75 lbs
Frame: Zeph\'s lithe, wiry and overall quite quick-looking. He\'s pretty delicate looking, with fine bones.
Tattoos/Distinguishing Marks: Zeph decided that it would be new and interesting to get an earring, so an earring he has.

Usually seen wearing: Zeph usually wears nothing but a black-and-pink plaid kilt that he stole out of someone\'s window shortly after he was "born". He doesn\'t wear it out of shame, but because he likes the way the colours look on him.
Usually seen holding: Zeph has picked up a couple of human habits, smoking being one of them. It\'s his goal to try every type of cigarette, cigar and hooka out there before he dies. Ergo, he\'s usually holding a cigarette, pipe or other form of smokable item - rarely one he bought.

Personality: Zeph is vibrant and animated, if with a slightly dark edge to him. He appears to be utterly fearless, curious, occasionally dangerous and even slightly nihilistic at times. He does not view this as a bad thing, though; even if life has little purpose ("Life\'s a bitch and then you die/ so fuck this shit, let\'s go get high") it offers endless opportunity to explore and enjoy. Zeph seeks pleasure primarily, though he also seeks pain at times. He rather has an appreciation for the dark things in life.

Death doesn\'t much phase Zeph. Death happens; so what? Why should it matter that Ingho had to die for him to live? Zeph might seem philosophically apathetic at times, but its more from a desire to spend his time on other, more important things - like physical pleasure - than out of a true apathy. He knows he doesn\'t have too long on the planet, and while he doesn\'t resent it he does want to make the most of it while he can.

As far as Pindae go, Zeph is pretty creative. He loves to make new things, be they sculptures, paintings, works of music, street art - anything at all, really, though music is his first and foremost. And when people appreciate all his hard work? Well, that sends Zeph into a frenzy of ecstasy. One of the best ways to get on this Pinda\'s good side is to express a liking for his works of art. On the flip side, when people criticise or dismiss his efforts, Zeph tends to get very, very angry. This Pinda doesn\'t mind experiencing life\'s pain, either, so it won\'t put him off from a fight.

That said, Zeph would much rather make love than war - fairly literally. His affections are of the most intense caliber while they last, but Zeph can\'t spend too long on any one person. After all, spending 2 weeks with someone is like a human spending a little more than a year with someone. And two months is the equivalent of 12 years! So for Zeph, a two-week long relationship is, well.... long.

Zeph takes people as they are, mostly. He doesn\'t judge them, doesn\'t try to change them and doesn\'t worry about whatever faults they might have. They are whoever they are - why should he be spending his time trying to fix that? Even when people ask for help, Zeph tends to just shrug and tell them its their life. It\'s what he would want someone to do for him, after all. Many others find this unhelpful, however...

History: Zeph was born when a vibrant and young Pinda by the name of Ingho took his own life. He took it out of a desire to pass on the enlightenment of death to his "children", who would remember the experience even if he himself wouldn\'t. Zeph looked back on his "father\'s" life and nodded; he could understand.

From there, he hit the city with everything he had. His sister seemed kind of sad, but that wasn’t his business. There were plenty more interesting things to do than to take care of his sibling, and Zeph was sure she felt the same way. And so, the two parted ways. They haven’t seen each other since.

Zeph found the city a great place for him to be. Lots going on, plenty of new experiences... Just plain interesting all around. Zeph didn’t really have a purpose, though, until a month or so into his life. He was walking along the nighttime street, having just stolen his favourite garment, when he caught the melancholy sound of a saxophone. Zeph stopped for a moment, awash with sadness and yearning and contentment, wisdom, joy... All at once. The young Pinda began to walk, then run, to where the sound was coming from.

It was just a human. A human man, skin as black as his, in an alleyway. Zeph stopped, transfixed by the sound and the emotion coming from this man. The song just made so much sense. It was the street-lights, city nights, burn-out fist-fights and every could, should and might that existed in the city all at once. It was tonight.

That was when Zeph found his inspiration for art. It started with just music, but quickly expanded from there. He got his hands on a guitar (“borrowed” from someone’s open window), which swiftly became his instrument of choice. He’s actually very good now despite his young age - the product of his quick learning. But beyond that, the music he made was how he made sense of everything around him. The human race was supremely entertaining, but supremely confusing as well. There was so much pleasure, pain, confusion, certainty... Zeph hadn’t been able to comprehend it all very well before he found his guitar. Now, each night before he sleeps, he plays out the emotions of the day. It helps keep him sane.

Since that time, Zeph’s fallen into both love and hate. He’s had fist-fights, he’s been raped, he’s been cared for, he’s played in front of audiences, he’s been given roses, he’s had his efforts stepped all over. All the while, Zeph has used his music to express his overflow emotion and sought pleasure whenever he could. Pleasure, and sometimes pain. Pain has always been easier to find, though.

The most significant thing that happened in that time was Fiona. She was a Sidhe, one just visiting from Ireland. She and Zeph met in her week long visit, and fell in love almost immediately. When it came time for Fiona to leave... Well, Zeph just went with her! Love was love to the Pinda, and in the throes of his emotion he couldn\'t conceive of its end.

It did end, though - three weeks later. It was one of Zeph\'s longer relationships, and one of his fonder memories as well. That left Zeph a free agent in Ireland. Honestly, he loved it there. The emotional intensity of so many of the people was incredible, especially when it came to soccer. Soccer games became one of Zeph\'s favourite events, especially because he fit in at them. He was never the only one who had "painted their body", and the excitement, anger and passion that tore through the air was like a feast for him.

Zeph\'s time in Ireland ended about 10 months later (much to the annoyance of his current band) when he fell in love with yet another vacationer - Mary. This one lived in the states, in a small town not too far from the nameless city of Zeph\'s "birth". Zeph followed Mary back there, staying with her for another week before they split up. The Pinda remained in the small town for a little bit of time, but he found it too dull after everything else he\'d seen in his life. Since the nameless city wasn\'t too far away, Zeph just walked there. Took him some time, but he had fun on the way.

Lately, Zeph’s life has been good. He’s started to wonder about his sister, though. Simple curiosity, but of a rather nagging sort. Zeph’s begun to simply roam around at night, not strictly looking for her, but not really not either.

Awareness of Supernaturals: Being one himself and having met others, Zeph knows they exist.
Occupation/Job: He doesn’t have a real one, but he’s the guitarist for a small-time band.
Interesting Facts / Quirks: Zeph lives for the adulation of his fans.
He can hold his breath for a surprisingly long time, and climbs trees like a monkey.
He refers to soccer as football, seeing as he learned about the sport in Europe.
Zeph’s favourite instrument is the saxophone, though he doesn’t play it. He doesn’t have the lung strength to do it really well, or he probably would.
Singing is the one thing Zeph doesn’t really do.
This Pinda understands the world through music, really.
Hobby/Hobbies: Anything artistic, soccer, taking long walks, meeting new people, climbing, playing the guitar, dancing, and clubbing.

Likes: People, emotions, the Irish, soccer games, anything new, physically pleasurable things, the rain, lilies, the moon (without which there would be no shadow) the shadow (without which there would be no moon), cigarettes, cigars, pipes - anything that smokes really, air demons, art, creative people (singers especially), spices, falling in love, falling in hate and coloured lights.
Dislikes: Dealing with other peoples problems, the end of a party, when the boys in green (nickname for his favourite soccer team) lose, getting off stage, people who just can’t appreciate art, anyone who tries to change him, bland things, emotionless people, taking too long on any one thing or person, candy canes and off-key music.

Strength: Zeph has a surprisingly strong sense of self for a Pinda, as well as a more level head than most. Other people can\'t hide their emotions from him, even if he then can\'t help but take them on. He’s also very quick, both mentally and physically, and he often finishes things in a fraction of the time it would take a human. That’s probably why he can be so artistic. Zeph also has very acute senses, “all the better to experience you with, dearie,” and a rather strange ability to stay content through what seems like almost anything.
Weakness/Flaw: Zeph’s “it’s your life, whatever” attitude doesn’t lend itself well to empathy, and many people would rather he be less apathetic and more caring towards them. Also, his sensitivity about his art has led to some interesting situations in the past and in both directions.  

Anything Else To Add: Zeph’s kind of amoral, especially when it comes to thievery.

5
Retired Characters / Jazz
« on: November 07, 2008, 04:32:17 AM »
Name: Jazz
Age [appearance]: 28
Age [actual]: 59
Gender: Male
Species: Cheshire Cat/Wolf Demon cross

Permissions Given in Reasonable Roleplay
Feeding - Yes
Siring - Yes
Injuring - Yes
Killing - No

Appearance
Hair:
Jazz\'s hair is mostly black with only a few lighter, greyer spots. It\'s about mid-length for a boy, hitting just below his nose in the front but cut above the nape of his neck in the back, and just a little bit wild.
Eyes: Jazz\'s eyes are lazy, most of the time. A little larger than the human norm and definitely an odd colour, with their mix of bright blue and yellow, it\'s the slit pupils that really make them seem off - if anyone ever saw them. Usually, his eyes are obscured by sun glasses, a hat or just plain shadow.
Skin: Jazz\'s skin, where is shows, is a pale yellow-tan that speaks of Asian descent.
Fur: Jazz inherited fur from his Cheshire side and the ability to hide it from his demonic side. This has averaged out, in some ways - his fur is limited to the backs of his legs, the outside edge of his arms, the back of his neck, his ears and his tail, for the most part. His fur is a light grey with the barest hints of blue and with black, jagged, patternless stripes.

This is much more apparent when he takes his "true" form - it might have been his wolven form, were he fully demonic. In this, he is furred all over and has paws, but he can still speak. His muzzle becomes more pronounced and he gains the Cheshire ability to walk bipedal or quadrupedal, but he does not take on a true animal form. If anything, he looks like a kind of scruffy Cheshire Cat when he does this, since his fur is too long to look smooth.
Frame: Jazz is built on the slight side, but he\'s not so skinny as to look scrawny. He has more muscle than most Cheshires do, even. Still, he\'ll never look like a weight lifter. Maybe a gymnast, if he ever worked that hard.
Height: 5\'10\'\'
Weight: 144 lbs.
Tattoos/Distinguishing Marks: Jazz has a tail. It\'s longer than a wolf demon\'s but shorter than a Cheshire\'s, and the quality of fur is likewise intermediate. It\'s a little too long and fluffy for a feline, but not quite enough for a wolf. It\'s tipped black, with the hairs on that tip themselves tipped a bright eletric blue. It\'s a subtle thing, one that you have to be looking close to notice.
His ears, which are almost feline and almost wolven but not quite either, are also black. It\'s only the tips of his ears, though, that have the electric blue tipping on the hairs.
Other Visual Notes: Jazz\'s facial build is just a little bit off for a human. His "snout" is not as prominent as it would be, were he a true Cheshire, but neither is it fully humanoid. All in all, his features are a little too feline for him to look completely normal.

Jazz moves with a strange fluidity. It\'s actually because he has extra vertebrae, but no one would know that just by looking... so it\'s simply strange.

Usually Seen Wearing: Jazz\'s physical condition necessitates things like long-sleeved shirts and pants, more or less all the time. He likes tight fitting black turtlenecks that have thumb-holes in the sleeves, ensuring that his fur doesn\'t show. Black jeans suit him well on his bottom half, and he can tuck his tail in there if he wants to. He usually wears a hat of some sort as well, because he needs to keep his ears and eyes hidden. Sunglasses are also commonplace on him for much the same reason.
Usually Seen Holding: Saxophone case or shoulder bag, sometimes both. Jazz rarely leaves either lying around, though he supposes he could find them even if they got stolen. Still, better to keep them with him and avoid the trouble.

Personality: No one\'s business or not, Jazz is himself before anything else. He hasn\'t fit into his own life since he was born, but he\'s not letting that keep him from his own happiness. No, he\'s not quite in either world, but that\'s why we have words like "dreamer" and "eccentric." Jazz is both, or would be if he wasn\'t quite so pragmatic at the same time. It\'s the weird little mix, maybe, that makes him seem so odd.

Wicked, with a wicked sense of humor, Jazz lives for himself, heart and soul. He\'ll take anyone in, but throw them out just as fast if they turn out to be sicko\'s, jerks or thieves. Jazz isn\'t interested in rehabilitating anyone, but he\'s more than happy to help them live their lives. He lives by the golden rule of "do unto others," and it works out okay. There\'s always some dickwad who just doesn\'t get it, but Jazz is impossible to pin down anyway. The only thing he has that really matters is his sax, so it isn\'t like he\'s got much to steal.

Jazz is a lover, not a fighter, and he\'s big on the loving. He\'s never just fooling around with anyone, but he hasn\'t found anyone really good for him yet so he\'s still alone. But his love extends beyond that - it\'s almost as though he loves everything, regardless of what it is. He\'s infinitely more realistic than his father, but much softer than his mother, so while he doesn\'t name his cups he does treat them, and everything and everyone around him, with respect and dignity. He hates hurting or competing with people and he\'ll go out of his way to avoid it. Luckily for him, it\'s not that hard.

Not that he\'s above a joke. Jazz is the first one to laugh at himself or to find humor in any situation. Even the darkest things seem to hold some amusement in Jazz\'s two-tone eyes. He thinks it better to laugh than to cry, no matter the situation. Yes, he takes things seriously, but only as seriously as they need. He\'s not so callous as to make jokes about the recent death of someone\'s father, but he\'ll probably be thinking of them even while he comforts the bereaved.

Some might call Jazz a moody artist, but he would classify himself as merely sensitive. Other people\'s emotions can get to him, and when something big happens, he can get very emotional about it. If a law were passed forbidding children from attending recess, Jazz would be furious even though it had no bearing on him. Anything that seems so horribly unfair or cruel will get him worked up in one way or another.

Curiosity probably won\'t kill Jazz, but he\'s still bound by it. He likes to know why things happened and other people\'s secrets. Even if he won\'t demand them, if someone starts a story he hates for them to stop and proclaim the rest a "secret." Nor does he like it when he\'s not allowed in some building or another "for his own good." Boarded up buildings and the like fascinate him; he always wants to see what\'s inside. Not that he doesn\'t keep his own secrets. Jazz can be almost infuriatingly enigmatic, though he doesn\'t do it through the same verbal circles that Cheshires are known for. Ironically, he dislikes it when people get too nosy or pushy about his own life, even while he\'s trying to learn about theirs from them.

As someone who considers himself a kind of connoisseur of music, Jazz can get a little snobby about it. He hates it when people butcher music, and often has little patience for those who do a half-assed job with things. Even earnest beginners who are doing their best to improve often frustrate Jazz, who believes music should flow freely. When it doesn\'t, it bothers him. It feels like something of a travesty.

The odd thing, though, is that despite his musical snobbery, Jazz considers himself thoroughly average. To him, he\'s just playing music the way it was meant to be played and treating people how they ought to be treated and living life the way it ought to be lived. He sees nothing special in any of it, and he can come off as a little self-depreciating because of it. Jazz won\'t let anyone convince him otherwise, though - he\'s stubborn as a mule most of the time, and especially about his opinions.

Unsurprisingly for someone meant to have another half and born alone, Jazz feels as though his life is missing something. Or rather, he felt that way until he found music. When he\'s playing is when he feels the most whole, the most at peace with himself. It doesn\'t totally make up for the lack of his "twin," but it goes a long way towards helping. Jazz has just been looking for someone to fill the spot inside of him, but he knows it can\'t be just anyone. That\'s why he\'s still alone. He doesn\'t mind waiting, though. The best things are always worth waiting for, and in the meantime he has his music.

History: Jazz\'s mother was a wolf demon, his father a Cheshire Cat, and Jazz himself? An accident, and born without a twin. It wasn\'t rare for wolf demons, but his father was shocked. That his son would go through life so alone was unthinkable to him! How would Jazz survive? Not that it spelled disaster for the halfbreed\'s life. His mom took care of him just fine. For a while they even had a pack - not that it suited Jazz, who couldn\'t quite throw himself into the comraderie they all shared. He wanted his own time - alone time - and no one seemed to understand why.

His father was a part of his life, sort of. He\'d drop by often enough just to say hello. Jazz liked him, really, even if he was a little bit... strange. He remembers his mother and father fighting over where he got raised, and Jazz always guessed that his mother won since he was raised here. Jazz has only once been to Wonderland (to meet his half-brothers and -sisters), but it left an impression on him. He\'s been a dreamer ever since, and that was when he was just a little over 18.

Schooling never really happened formally for him. His mother and the pack taught him as best they could, but sending him to a real school was more or less out of the question. When you looked completely unnatural... you didn\'t go out much, especially as a kid. Whenever he did need to go out, his mom would dress him from head to toe in clothing to make sure no one saw his ears, eyes or tail. No one ever made him feel ashamed of them, but sometimes, Jazz couldn\'t help but wish he\'d been born all wolf demon. He wouldn\'t have to worry about hiding so much then.

One of the things that set him apart, aside from his race, was his love of music. He always swore, if he listened hard enough, he could hear it - that it spoke to him, or rather, sang to him. His mother thought he was a little crazy, but his father, when Jazz confessed to him, thought it seemed perfectly normal. That, perhaps, concerned his mother more. Anything a Cheshire Cat thought normal had to be really weird. Not that this bothered Jazz in the least. His mother had gone and named him after music; what had she expected, anyway? And so Jazz began to learn to play.

It was when he was 27 that he found the saxophone. It was sitting in the window of a junk store, and it captivated Jazz purely with the way it looked. It shone, but deeply - not the gaudy gold the "gangstas" wore, but something that made him think of attics and concrete. It was old, and battered, and cost what felt like a small fortune to him, but when he went home that night, it was with his sax.

His mother, of course, was furious with him for spending so much on an instrument. When she tried to take it from him, though, he disappeared - an infuriating ability of his, in her mind. Several hours later, the music started outside.

Jazz was on the roof, perched on the drainpipe and playing as though his life depended on it. It wasn\'t only his pack listening, either - windows opened up and down the street to hear it. When he finished and came down, his mother didn\'t say anything. Just smiled, rolled her eyes, and went to bed. To Jazz, that was good enough. It meant she wasn\'t going to try to take his music from him again.

Life continued simply for Jazz. His mother bothered him to get a job for the good of the pack, but Jazz didn\'t like the humdrum of normal life. Having a schedule, being beholden to someone else... It didn\'t suit him, deep in his bones. That was yet another thing only his father seemed to understand. Either way, Jazz left the pack not long after he was old enough to take care of himself. He called and wrote and otherwise kept in touch, but badly wanted his own freedom. That\'s why he ended up in this city.

Jazz has been here for about 20 years, now. No one has noticed his lack of aging because he doesn\'t interact with anyone regularly enough for that to happen. He lives on his own, on the streets, though he has abandoned places to go back to. For money, he plays his sax - usually at night, since he likes it best then and its easier to hide things like fur.

Through his life, he\'s been close to his mother, his father and some of his half-brothers and half-sisters on his father\'s side. He never had an easy time making friends with the wolf demon cubs since they just seemed to not understand one another. Also, it felt like all they ever wanted to do was wrestle, and Jazz wasn\'t a fan. It wasn\'t helped by the fact that they grew up faster than he did, either. Though he did have some love interests, it never felt right to him... and so he\'s been, for the most part, friendless. Not that this has bothered him. Jazz likes his life, and wouldn\'t trade it for anything.

Awareness of Supernaturals: Scant. You don\'t grow up a halfbreed like he did knowing nothing, but he hasn\'t exactly gone looking for them either. He knows they exist in theory, but hasn\'t met any that have also admitted to him what they are. So right now, it\'s more a vague belief than a knowledge.
Occupation/Job: Street performer. He plays the saxophone with a heart that would tears yours out.
Interesting Facts / Quirks: Jazz is techincally a smoker, though he never really inhales. Just lets it burn down to ask, giving off its own smoke the whole time. Not only does he like the image, but he likes to play with smoke.
His favourite places to live are high, abandoned places. Holes in the wall don\'t bother him, since he can always sleep fully furred, and full fur is better than a winter blanket.
Deep winter is his favourite time of year. He likes the way the cold bites and the snowflakes fall sparse.
Jazz cannot talk to dogs or wolves, as he supposedly should be able to. He kind of wonders, now, if the other cubs were teasing him about that one.
Hobby/Hobbies: Music would he his hobby, more than anything else. Aside from that, he loves urban exploration. Jazz goes off exploring weird places all the time, just for the kicks. And if he gets hurt, well, what are hospitals for?

Likes: Music, people, cold weather, snown, iceskating, deep gold, alone time, the subway, smoke, mirrors, laughter, donations, helping people, people who appreciate help, his saxophone, his family, stolen food, the colour black and exploration.
Dislikes: Unfairness, jerks, fighting, competition, poorly executed music, nosy people, the daylight hours (a little noisy for proper music most places), the rat race and being crowded.

Strength: Jazz is significantly faster than your average human, but only about as strong as someone a little more athletic than most. His teeth and fingernails are sharp and strong, and he\'s sure he could use them as weapons if ever he needed to. His tail balances him well, and he can see in the dark like a cat. His senses are also fairly acute, though not to any real extreme.

In addition to this, Jazz can take on a more bestial form in which he has the ability to walk (or run) on all fours. This is not nearly as extreme as that of a real wolf demon, and, honestly, makes him look more like a normal Cheshire Cat than anything else.

Most importantly is Jazz\'s ability to fade in and out of reality. He, like his father, can phase around if he wants to, even to the point of phasing only parts out or in.

Emotionally, Jazz is very strong and grounded. Some might call him sure of himself. He isn\'t the kind of person whose weak points you can pick at. He\'s got a good sense of things and knows when someone is trying to do that to him - and he doesn\'t appreciate it. It does make him hard to manipulate, though.

Weakness/Flaw: Jazz\'s ability to phase, his greatest asset, can only be used in about a 1 mile radius. That\'s as far as his sense of things, when he\'s a part of the great universal energy, goes. If he really wants to, he can phase to the edge of his radius and wait the hour or so it takes for him to "re-attune" to his new surroundings to the point that he has the one-mile radius back in place.

In addition to this, Jazz is not a fighter. He deplores fighting, and probably would not involve himself in one even to help someone else out. In this way, he can be rather selfish, and largely unwilling to defend himself physically. If it comes down to it, he would rather run, but he would also likely just give in to any demands someone who\'d captured him made. It\'s not that he\'s got a weak personality... just that he finds it preferable to war.

Jazz can be a slave to his instincts at times, from both his sides. Cheshire cats are already more animal than not, and wolf demons are known for their overpowering instinctual responses. Loud noises, sudden lights and snakes scare him, and it\'s often nearly impossible for him to ignore his bodily needs. This is most irritating with lust, as Jazz isn\'t interested in simply fooling around with people - but it can really try his self control at times.

Oh - and, of course, he has trouble hiding his nature. He hasn\'t yet found any of those fur-concealing charms, so he\'s still stuck with the old-fashioned way of doing things. Not that it\'s too big a deal to him... He just needs to be more careful than some.

6
The Grounds / Anger turned Outward
« on: October 22, 2008, 08:48:11 AM »
November was smouldering again. It wasn\'t unusual nowadays, now that December was always all over the world without him, away for weeks on end with barely a teleport in to say hello and see how he was doing. It left November back at the Academy and relatively friendless, so he had plenty of time for things like the obstacle course. He didn\'t take well to the other students either, and most of the time he was almost glad to have made his vow of silence. It meant he had a good reason to blow everyone else off.

Not that he didn\'t break it from time to time... But he just didn\'t have any interest in breaking it to anyone but December. Who\'s in... gods know where! November thought, delivering the loaded crossbow trap beneath him an overly harsh but certainly deadly blow. His cold blue eyes narrowed as he let a hiss out through his gritted teeth - he was frustrated. He\'d been through this course what felt like 10,000 times in the past few weeks, and even its charms were starting to wear thin.

"Grrragh!" November cried, turning his pent-up rage onto the tree. He dug into it again and again with his cat\'s claw knives, tearing out chunks of bark. Several moments later, he stopped, though he looked at it as though he would have loved to see it rent asunder.

November had stopped because, no matter how angry he was, he didn\'t actually want to kill a tree. Only people. Besides, wood dulled blades far faster than flesh.

After a moment spent staring at the tree, he made a small "tch" sound and moved to go back the way he came through the obstacle course. He no longer felt like the repetition. Maybe when they changed the obstacles again... For now, he just stalked out of the course, his tail as wide as his head from his irritation.

7
Old Roleplays / Hot Coffee
« on: April 16, 2008, 06:37:40 AM »
((Continued from: The Dark Wolves))


The drive didn\'t take Faye long. He knew the way to Schattengeist, and even though it was in the city central, he still made it there faster than the rest of the pack. Then again, to Faye, it was obvious he would - in a race between a motorcycle and a wolf, the motorcycle would always win.

The tall shifter drove as though he followed a different set of road rules than everyone around him. He wasn\'t the craziest of drivers, but nor was he quite sane. There were some close calls in there that Faye seemed to take entirely for granted. Still, he and Morgana got there in one piece.

Faye parked his bike in a nearby lot - one with streetlights and active stores nearby. Who said he didn\'t take care of his things? "We\'ah close," Faye said after he parked and turned off his bike, tucking the keys into a pocket. "Baht we\'ah ahlee too," the man added with a very white grin that didn\'t quite touch his eyes and made him look more feral than he had a moment ago. "Ya wan\' ta geet ah dreenk?" There was a coffee shop just a block down, and they probably had a few minutes before even the fastest of the other Dark Wolves reached Schattengeist. Morgana could go in if she wanted to, but Faye didn\'t really feel like waiting around in the burned building. Coffee seemed preferable to him by far.

8
Old Roleplays / Afternoon Sushi-Break
« on: March 18, 2008, 03:41:53 PM »
It was almost exactly 12 noon when Ariel closed his laptop, laced his fingers and stretched backwards with a content sigh. That done, he put all of his chair\'s legs back on the ground and looked out his window. It was one damn nice view, all considered - he could see some of the sky and some of the city. The building he was in was taller than most of the ones around it, too. Ariel really couldn\'t complain about the location.

Of course, that was because he\'d chosen it himself. Had been a bitch and a half to pull off, but the building now belonged to RKHT Productions. That would be Ariel\'s record company, a fact he was ever-proud of. It hadn\'t exactly been easy making all of this happen, after all. It had most certainly kept the behemoth busy, which had been the goal.

In any case, Ariel had had enough busy for one morning. The white-haired man stood and shrugged on a light white trenchcoat with red lining. It was a particularly long specimen, and one of Ariel\'s favourites - especially for the spring, when it was cool and sunny - much like today. Ariel liked this weather, actually. It was refreshing.

It was only a short trip to his car. Ariel waved at the secretary on his way out, keys already spinning in one hand. I\'m thinking sushi, the CEO thought with a grin. It had been a couple of days since his last visit to Blowfish. It was a cute little sushi place, pretty and chic, in the Cypress Shopping mall. Ariel had discovered it entirely by accident, but he\'d begun to frequent it since. The family-style seating was fun, especially since the staff loved to put strangers together.

One 10 minute drive later, Ariel was parking in the front lot. And just 5 minutes after that, he was walking into the restaurant of his choice. "Seat for one, please," he said as he walked in, giving the waitress at the front a pleasant smile. The woman gave him a small bow in return, ushering him to one of the smaller family-style tables. 4-person, yet he was the only one there so far. Ariel sighed, not bothering to open his menu. He knew precisely what he wanted. He did hope he\'d have some company soon, however. Lunch alone was fine, but meeting people could be so... rewarding.

With that in mind, the behemoth leaned back, indigo eyes casting about patiently for whomever would end up joining him. I hope I get lucky soon, Ariel thought lazily. If he didn\'t, he\'d be done with his meal before they\'d even ordered. Always unfortunate when that happened. "So kiss me, kiss me, Lady Luck," Ariel half-whispered, half-sung with a smile as he waved over a cup of green tea.

9
Retired Characters / Faye [Tesfaye Mebrete]
« on: March 18, 2008, 03:27:22 AM »
Name: Tesfaye "Faye" Mebrete
Age [appearance]: Early 20\'s
Age [actual]: 24
Gender: Male
Species: Ethiopian Wolf Were Shifter
Sexual preference: So far, asexual. Faye doesn\'t think he\'s actually chemically asexual, but he\'s yet to feel very strongly about someone. He\'s been largely too wrapped up in other things to spend a lot of time thinking about romance. He\'s really more of a pansexual than anything else, though.
Clan: Dark Wolves Clan

Permissions Given in Reasonable Roleplay
Feeding - Yes
Siring - No
Injuring - Yes
Killing - No

Appearance
Hair
: Faye\'s hair is black as pitch and fairly frizzy by nature. He\'s let his grow out into dreadlocks, which now hit as low as the middle of his upper back. He\'s woven some trinkets into them (coins, bone designs and the like), so they\'re pretty fun to examine.
Eyes: Dark brown, almost black in colour, Faye\'s eyes are inquisitive but broody and guarded. The long eyelashes that frame them might make him seem overly sensitive, but his eyes themselves prevent that impression.
Skin: Faye\'s skin is a little dark for an Ethiopian, going beyond the dark red-brown that most have towards a slightly more dark chocolate-y colour. His skin is smooth and healthy for the most part, though scars show clearly on it to those who look.
Height: 6\'
Weight: ~170
Frame: Faye\'s tall, but he\'s no beanpole. He\'s finally filled out his frame with muscle, and his muscle shows.
Tattoos/Distinguishing Marks: Numerous scars aside, Faye\'s biggest mark is two crescent moons, facing each other, on his shoulder blades. It\'s a large mark, with one crescent on each shoulder blade and an African-style heart with a twisted line (ignore the circle) in the middle. The heart represents the love he once had, the twisted line a symbol for "I am afraid of nothing but God".
Other notes: Faye moves very fluidly, looking almost as though he has shock-absorbers somewhere in his legs. His head tends to be a little bit dropped, giving him a subtle, feral look.
Faye\'s voice is deep and rich, with an almost smokey, woody quality to it.
Usually seen wearing: Since moving to the Americas, Faye has adopted a rather simple style of modern dress. Jeans and a simple T usually do it for him. Even though he doesn\'t like shoes, he wears them around the city. Sandals are acceptable to him, and he wears them almost year-round.

Personality: Faye is a bit of a brooder, with a slightly moody, curt exterior. He seems to be smoldering, constantly, though it\'s hard to tell what over. He wears his heart on his sleeve and isn\'t prone to lies or deceit. Faye prefers to deal with things head-on, though he won\'t always do it nicely or non-violently. It\'s not that Faye believes that he should solve problems with his fists first, but just that solving problems with his fists has never seemed to be a bad way to do it. And sometimes, Faye would consider it the best way.

Faye doesn\'t let people in quickly or easily. He\'s very guarded and very careful about where he places his trust. He\'ll keep promises he makes to the people he cares about, or who he thinks deserve it, but to the rest he can be surprisingly roguish. Faye\'s not above thievery, or really any other "amoral" occupation. He\'s out for himself first, or at least that\'s what he would have everyone believe. Whether or not it\'s completely true is still up in the air.

One thing\'s for sure - Faye is a survivor. He didn\'t survive his home by being weak, and he still treats the world he lives in as, perhaps, a much more dangerous place than it actually is. Faye would disagree, of course, or simply look at you with contempt for saying it, but the fact remains. He comes from a different sort of a place, with different demands on a person than most Americans would have felt.

Faye has a little bit of contempt for a lot of the people and beings in the Nameless City. Their priorities seem completely out of line to him and oftentimes the apparent shallowness of many here galls him. Faye is more primal, in many ways, than those who have lives in the Western lands their whole lives. Certainly, he often gives off the impression of a wild animal in human clothing.

One thing that\'s unmistakable about Faye is that he\'s alive, and not just in the living-and-breathing sense of the word. Though he seems moody and dark, there\'s a vitality to him that\'s hard to miss. There may be pain under there, but instead of dulling him his pain has made him almost electrically present. In a room full of people, Faye could sit in a corner and, unless he did something about it, draw nervous attention to himself. He seems almost as though he\'s a force of nature in his own right - laughter that brings to mind thunderstorms, rage as white-hot as lightning, a heartbeat that pounds like ocean waves. It\'s something subtly noticeable, something most never consciously realise, and something that makes Faye remarkable without having to do much of anything.

History: Faye was born high in the Bale mountains to a small pack of Ethiopian shifter-wolves like him. As Faye\'s particular pack was unusually high in the mountains, they were mostly left alone by humans and normal wolves alike. Faye was born alone in the middle of a rather harsh famine, however, which drove his pack down into the lowlands in an attempt to gather more food. This is when he and his family first caught the eye of Tau, a dark angel who\'d been working as a large-scale (for the area) rancher in the mountains. Faye and his pack were managing to kill his stock and avoid all the traps - too clever for wolves. Nonetheless, Faye and his pack managed to live through the famine (mostly - a couple died, much to the pack\'s sadness) and return to the highland region.

It wasn\'t long after they returned to the mountain peaks that Faye began to show signs of malaria. Though he came down ill, he was much less severely so than might have been expected. Some time passed, and it became clear that Faye was going to live. Still, he needed to rest often, so he was left at the den most days. It was one such day that Tau finally decided to take his revenge on Faye\'s family. They had been out hunting in wolf form when the dark angel and several hunters found them. It was a short fight, one that left Faye\'s pack dead.

Faye didn\'t realise until 2 days had passed. It wasn\'t too unusual for his pack to take their time hunting and patrolling, sleeping in alternate places while they moved. As it moved into the third day, though, the young shifter began to worry. He gathered his strength, then went out looking for them.

It didn\'t take him long to find the carnage left over. The scent of death wasn\'t hard to catch so long after the fact. Most of his family had been skinned on the spot, the skins taken to be sold for their fur. Though the blood was dizzying, Faye managed to catch the scent of his family\'s killers. Most of the scents he recognised as human, but one... one was different. Faye didn\'t know how, yet, but he remembered it. It was burned into his mind.

Faye couldn\'t remain in the highlands safely, not still sick as he was. As such, he was forced into the lowlands and his human shape, taking refuge in a small village near where he and his pack had hunted earlier that year. Faye was awkward in human society, especially at first. Still, the villagers there were patient with him, especially Zema, the older woman who cared for him while he was ill. Faye came to consider her a part of his pack, almost, given how kindly she had treated him.

In time, he recovered fully and began working as a hunter, bringing home food for his caretaker and generally becoming accustomed to human society. Zema was a well-educated woman, too, so she passed on her knowledge to Faye. Though he was initially unwilling, he soon grew to enjoy Zema\'s teachings (except when it came to English - having to speak only English in the main living space was just hard). All the while, he kept up with what he\'d learned from his pack - mostly the art of fighting, which some of the men in the village also helped him hone.

Even while he was in the village, life wasn\'t particularly easy. Oftentimes food was short, and disease was a problem for someone almost year-round. Faye would sometimes sneak off to larger villages to thieve, though he never told Zema. She wouldn\'t have approved, no matter how necessary it sometimes was. Faye saw no problem with it, though - he would protect his own at the cost of his or anyone else\'s life.

Faye was about 16 when he caught the scent of the dark angel again. The young shifter\'s mind came to a very cold, simple sort of clarity when he did. He carefully moved through the crowd he was in, picking out the source of the smell. Ah. There. That man, the one who the light seemed to dim around. Faye found it fitting.

Carefully, Faye followed the man, then calmly asked around to find out where he lived. When he learned Tau was a rancher, Faye decided to pose as a potential employee - one of many hunters whose job it was to kill off anything that hunted his livestock. Faye got the job, working there for some time as he learned the angel\'s habits and weaknesses. And then, when he had everything figured out and properly set up, Faye made his move, killed the angel and returned to his home. In the morning, it was announced that Tau had been killed by a large predator and Faye pretended to be surprised, as everyone else was.

Revenge achieved, Faye continued his life with Zema. When he turned 18, Zema announced that she had saved up some money to send him to school in America. Faye resisted at first, but Zema insisted he go, saying that it had been the most important thing anyone had ever done for her and was the most important thing she would be able to do for him. Besides, from years of having to speak English in the house, he knew the language. It was a battle of wills that Zema won, and so later that year, Faye got on an airplane for the first time in his life and traveled to the Nameless City.

There, Faye attended college. Several months after he went, Zema and many of the people from Faye\'s village were killed as some of the last casualties of the Ethiopian-Eritrean war. Faye was devastated, but he didn\'t return. There was nothing to go home to without Zema. He remained in the city, meeting the Dark Wolves Clan at 22 as he graduated college. Their goal of destroying angels suited him juuuuuust fine. He petitioned to join them, getting accepted into the pack at 23.

Since then he\'s mostly just survived, working with the Dark Wolves whenever he could and otherwise simply going his own way. He\'s often considered returning to Ethiopia, but every time he thinks about it he thinks about both the families he\'s lost there, and the pack with a shared purpose he has here. It could be worse... And so Faye stays, intent on his work and rather fond of the pack he has now. Life\'s good enough for him.

Awareness of Supernaturals
Sensory List:
(just one listed, as Faye does not have a large discrepancy between his forms)

    * Akari/Zalmric- none
    * Angels (Dark, Fallen, and Good)- high
    * _____ babies - med
    * Cheshire Cat- high
    * Demons (All demons)- med
    * Dör Unicorn- med
    * Dryad- none
    * Faerie- none
    * Gorgons- med
    * Hex Beings- high
    * Human Beings- high
    * Imps (5 Types)- none
    * Incubus / Succubus- high
    * Nightmares- high
    * Observers- none
    * Pindae- low
    * Shape Shifters- med
    * Sidhe- none
    * Skvaders- none
    * Spectre- high
    * Vampire (Infusco and Masquerade)-  high
    * Werewolves- high
    * Wraiths- none

Occupation: Faye works as a barkeep at Club Zero.
Interesting Facts / Quirks: Faye plays the drums like no one\'s business, and he loves to sing and dance.
Faye has almost no real differences between his wolf and human forms, save for the purely physical stuff.
Faye\'s a dihybrid, carrying one gene for sickle cell anemia and one normal gene. That was why he survived malaria.
Hobby/Hobbies: Drumming, singing, fighting, dancing, running and hunting.

Likes: The urban jungle, the highlands of his home, nighttime, down-to-Earth people, respect, libraries, alleyways, small animals, song, colour, spicy food, being left the hell alone and getting close to people.
Dislikes: The mixed-up way people have of living, waste, racist folk, overly cheerful people, ignorance in those old enough to lack an excuse, apathy, silence and most vegetables.

Strength: Faye\'s a more than competent fighter in both his forms and has received formal training in Surma and Re-Efi-Areh-Ehsee, a stick fighting and hand-to-hand fighting form, respectively. He\'s also an incredibly vital person, someone who won\'t let himself be bullied and won\'t give up, ever. He\'s tenacious and oftentimes rather good-hearted. Also, he can change his form to that of a large black Ethiopian Wolf at will, though this tires him out a little.
Weakness/Flaw: Faye\'s moodiness and confrontational nature can drive people away or get him into trouble, and Faye\'s too damn stubborn to just lay off and let it go. He\'ll stand by himself and his own to the end, for better or for worse. Additionally, Faye has trouble with extended activity. Distance running is difficult for him, as are other long-term endurance things. It\'s because of his dihybrid nature with regards to sickle-cell anemia.

Anything Else To Add
: Faye doesn\'t like it when people ask why he holds the mark he does. At all.
As English is his second language, Faye has quite an accent when he speaks. Sometimes it can make him difficult to understand, but most people can puzzle it out well enough, especially if he speaks slowly.
Motorcycles are Faye\'s preferred mode of transportation. Car laws here were too much of a pain in the butt for him to try to figure out, so he went with something a little potentially looser.
In his wolf form, Faye is more charcoal coloured than pure black, though he has highlights of pure black in his coat.

Pictures: This would be Faye all dressed up and straightened out, possibly for a formal job interview or something. Also, his dreads are thicker than that and they have things woven into them, unlike in the picture.

10
Retired Characters / Ariel [Ananta Mainyu]
« on: March 15, 2008, 04:40:19 AM »
Name: Ananta Mainyu, called "Ariel Hail" now
Age [appearance]: Late 20\'s, about
Age [actual]: 583
Gender: Male
Species: Behemoth (demon)

Permissions Given in Reasonable Roleplay
Feeding - Yes
Siring - Yes
Injuring - Yes
Killing - No

Appearance (demon)
Mane:
Ariel\'s mane, which runs from his head down to the tip of his tail, is smooth as silk and a silvery light blue in colour.
Eyes: His eyes, all iris in this form, are large, cat-like and a strikingshade of indigo.
Scales: Ariel was blessed with scales of a mixed silver-green colour. He keeps himself clean and well-kept, so they\'re usually quite refulgent.
Height: Consider him the size of a large pony - a little less that 5\' at the shoulder.
Weight: Oh, 600 lbs, about?
Frame: Ariel has a svelte frame, even in his behemoth form. He\'s muscular and lithe, a bit like a gecko in that.
Tattoos/Distinguishing Marks: Ariel has two horns that protrude from the top of his head. Both are bone-white.

Appearance (human)
Hair:
Ariel\'s hair is long and silky here too, and almost same colour to boot (he takes the blue out of it as best he can, leaving it mostly silver). He hates having to dye it as it\'s rather a hassle with as much hair as he has, and so has decided to simply let the human race as a whole deal with the eccentric colour.
Eyes: They seem more predatory, perhaps, than the eyes of a normal human, but look normal otherwise. Well, save for their colour. Such shades of indigo are seldom seen on in the human race.
Skin: As he is light in his demonic form, so is Ariel light-skinned as a human.
Height: 5\'11\'\'
Weight: ~150 lbs
Frame: Ariel\'s human form is as slender and muscular as his behemoth form, and he carries himself with a slightly feral, almost feline grace that occasionally puts people off.  Though it looks supremely natural and is the kind of thing most won\'t conciously notice anyway, it is... out of place on an otherwise human form.
Tattoos/Distinguishing Marks: Ariel\'s never much liked the idea of tattoos or piercings, and so he hasn\'t any. He does wear a pair of rather trendy-looking glasses, though.

Personality: Ariel\'s personality suits his business profession. He\'s level-headed, shrewd, rather selfish and extremely intelligent. Time has served him well there - he\'s learned a lot in his almost 600 years on the planet, and much of it he\'s found to be applicable to business. Though he\'s rather like a snake at heart - he certainly doesn\'t mind using people, taking what he can get or otherwise acting a little bit amorally - he\'s the kind of snake you can\'t usually see until it\'s too late. Ariel usually seems rather sweet, if a bit eccentric and odd, as well as friendly, outgoing and, when it benefits him, silly. Getting people to underestimate him is, in Ariel\'s eyes, an excellent thing. If they don\'t think you capable of anything, then they\'ll hardly pay you much mind now will they? Ariel tries very hard not to let people know how cunning he really is. It\'s a real business advantage.

Ariel takes his work seriously. It\'s nice to have the money, sure, but that\'s not why he does it. In truth, it\'s because he would be bored if he didn\'t. Human business politics entertain the behemoth, that\'s all. He took over this company and made it what it is today simply because he feared he might become bored. And with how dynamic humans are, Ariel doesn\'t believe that the game he\'s playing will get dull anytime soon.

Entertainment and being entertained... Ariel loves them, just as he hates boredom. Boredom, and it\'s sister Sloth. Ariel enjoys doing things and being busy, so he tries to avoid having too much "alone time", as it were. When he does have it, he tends to go out and do something. It\'s not that he\'ll bore that quickly - boredom only really sets in for Ariel after a matter of moths or years - but that there\'s no reason to stay at home doing nothing when one could be out doing *something*. And so, Ariel is rather social on his own time.

Ariel does make friends, too. Granted, he usually doesn\'t make very close friends (save with other beings who will live as long as he - he has a couple of those) or keep them for very long, but he does make them. Falls in love, too, though he manages to bring logic even there. Ariel\'s not terribly emotional most of the time - he does a lot of thinking, for better or for worse. Ariel likes to have plans and agendas most of the time. True spontaneity is something that only rarely comes to him, and never in a very big way. It\'s not that he has no appreciation for intuition, but simply that he believes logic to be a superior form of functioning in this now human-dominated world.

Rarely does Ariel see people on the same level as he. Arrogant as it may be, he considers himself quite simply more intelligent and more capable than almost anyone else he meets. The behemoth knows full well that there are wiser, more powerful beings out there, but he doesn\'t meet them often in the Nameless City. When he does, he gives them due respect, but towards everyone else... It\'s not as though he specifically acts as though he\'s better than they, but simply that he believed himself to be so. It\'s something that a sensitive individual could pick up on, as well as something that can make him underestimate those around him. It\'s rare that he gets outsmarted, but when he does it\'s usually because he considered someone too stupid to think of the loopholes.

And when someone *does* get the better of Ariel, he doesn\'t react well. It\'s maddening to him, to have someone beneath him best him at his own game. Revenge usually comes in short order, and, nowadays anyway, usually in the most indirect way possible. Little things, designed to ruin their business, reputation and/or life, depending on how big the perceived slight was.

History: Ariel was born on the Australian coast, on the Great Barrier Reef. He wasn\'t the only child of his parents, but he might as well have been. His older brother was a good 300 years his senior, so Ariel didn\'t interact with him much during his childhood. He was out of the house not too long, in Behemoth years, after Ariel\'s birth.

Ariel\'s parents spent most of their time in their natural form. They spent a lot more time in the water than most Behemoths had the luxury of doing, because of the very warm water. Even so, they mostly swam on the warmer days. Water is not a Behemoth\'s natural environment.

Most of Ariel\'s young life was spent getting homeschooled by his parents and floating around the skies and seas of Australia\'s coast. When he was old enough, his parents taught him about his human form and about how to interact with humanity. That, too, was fun - humans were dynamic. They changed so much, and so quickly! Even so, they weren\'t a big part of Ariel\'s life when he was young.

Things change, though. They always do. When Ariel was roughly the equivalent of 13 years old, his parents got hunted down and killed. New people had come to his home, and with them they had brought things that could hurt Behemoths. It was one man in particular, one man Ariel later realised had to have been supernatural himself. Perhaps some kind of vampire or demon... Ariel doesn\'t remember the man well enough to pinpoint what he was, but should he ever see him again, he plans on making his life very, very bad. And then killing him.

After the deaths of Ariel\'s parents, Ariel was rather lost. His older brother found out about it and came back to look after him, but things were never the same after. Ariel grew close to his brother, at least - Indra kept him sane and fed, and continued his education to boot. Indra did impose one big change, though. Since he lived primarily among the humans, Ariel had to learn to do so as well.

They moved a lot, because Ariel\'s lack of aging was especially conspicuous. First it was just around Australia, then to other continents and parts of the world. Indra kept them to the Western world, mostly, though they had one lengthy stay in India during a wartime. Ariel already knew about death, but the scale this was on was... different. What they did seemed so senseless, too. Between Indra\'s own superiority complex and watching humans do stupid things, Ariel began to grow convinced that Behemoths were rather a cut above mortals.

Ariel traveled with his brother until he was in his "late teens". Then, finally, he split off to find his own way in the world. Ariel had no real goal or purpose... for the moment, he was just drifting. And he continued to drift for many years. During that time, though, he finally learned what it was to love a human. Despite Ariel\'s thoughts on humanity as a whole, Amanda was wise, kind, creative and very, very beautiful. Ariel quickly fell in love, much to his surprise.

All went well there, for a little while. They had a bit of a hitch when Ariel finally had to show her what he really was (his hair was surprisingly easy to pass off as a perfectly normal foreign thing) because he didn\'t appear to have been aging, but even that they managed to overcome. The problem came when, just 30 years after they met, Amanda died.

Ariel was devastated. Of course, he\'d known that humans didn\'t live as long as Behemoths, but he\'d ignored that fact when it came to Amanda. He hadn\'t been able to deal with it or do anything about it... What was worse was that she\'d left him with a half-behemoth child to care for. Ariel, brokenhearted as he was, couldn\'t do it. He left the child with Amanda\'s sister, who\'d also known about his true species, and ran.

Again, Ariel drifted, but this time it was worse. He was suffering from a painful ennui that just wouldn\'t seem to quit. What snapped him out of it, actually, was his brother\'s suicide. Ariel heard the full story from another Behemoth, a much older female who\'d seen such things before.

Indra had been.... bored. He hadn\'t been involved in anything, he\'d simply been drifting in a state of ennui - much like his younger brother. but Indra had been doing it longer, and the years of nothing started to get to him. And then? One day he simply snapped, went insane, and ended up killing himself. Apparently it wasn\'t that uncommon in such long-lived creatures, especially if they didn\'t get too involved in anything. Indra had literally died of boredom.

Ariel vowed not to. He forced himself to get involved in human society, in different places at different times. He would be a general, a pirate, a count, a tavernkeep, all over the world. Lately, though, it\'s been business that has interested him the most. He took over an existing record company (it took quite a bit of time and effort, to be sure, but Ariel has plenty of time on his hands and plenty of money saved up) and has been running it since, simply in an effort not to drive himself insane. It\'s been working rather well, too - Ariel\'s been reasonably happy, keeping himself busy so. He fully intends to continue.

Awareness of Supernaturals: I would say he knows what he\'s talking about.
Occupation/Job: Businessman - CEO of a very successful record company (RKHT Productions), specifically.
Interesting Facts / Quirks: Fish is his favourite food.
Ariel can swim like no one\'s business, and loves to do so (but only in well-heated pools!).
Considers music to be one of the very few gifts humanity has.
Ariel\'s a little bit nearsighted. Things off in the distance are a little blurry to him, which is why he wears glasses.
Hobby/Hobbies: Swimming, singing, painting, mixing songs, going out on the town, jogging, sketching, eating fine foods and socialising.

Likes: Other long-lived beings, music, water, colourful things, coral reefs, travel, sunny days, when things go his way, successful business transactions, acting as the "puppet master", feather beds, sushi, the bird\'s-eye view of the city, revenge and technology.
Dislikes: The rain, being alone, silence, "young\'uns" outsmarting him, Behemoth hunters, meditating, being seen through and wild animals.

Strength: Beyond his speed, strength, telepathy and abilities with fire, granted to him by virtue of his blood, Ariel is intelligent and wise. He can manipulate people fairly well, and has enough sway and money to bring people down if he really wants to. Ariel\'s also socially adept enough to get people to think almost anything they want of him and usually continue to hold that opinion until it\'s too late.
Weakness/Flaw: Cold water wreaks havoc on Ariel\'s system. If he gets drenched in it, he\'ll cool down too much, grow progressively weaker and get rather frantic about it all as well. Additionally, his arrogance can make him underestimate people, and if they take advantage of that his thirst for revenge is dire. Being overly logical can hurt him at times too, especially when he\'s dealing with something that should be purely emotional. Ariel also runs the risk of simply going mad if he doesn\'t keep himself busy, though this is more of a long-term weakness.

Anything Else To Add: Ariel has a very, very soft Australian accent.

Pictures: Here\'s a decent approximation, though the hair is too short.

11
The Grounds / Reading Under Fire
« on: February 23, 2008, 09:10:45 AM »
It was well past noon, but December had only just woken up. He hated the daylight hours and made a point of sleeping through as many of them as he reasonably could, but there came a time each day at which he had to wake up. There was only so much sleeping one could do, after all.

Today December had woken earlier than he normally did. It was only 4 hours or so past noon, and the sun was still high in the sky. The black-haired cait sith wrinkled his nose delicately at it as he walked towards the training grounds. Though he could have stayed indoors, the day was cool and damp enough to temp him out. Summer was coming; it was Spring even now. December wanted to make the most of the last nice days there were.

With that in mind, December had risen, grabbed a book from his personal library and headed out. His first class today started at 6, so he had a couple of hours before he needed to be anywhere. Reading was always a good passtime.

The obstacle courses might have seemed an odd choice, but they were one of December\'s favourite places. Nothing there was quick enough to actually hurt him, even if he was reading, and there was shade besides. And the occasional burst of screaming... but that was a bonus treat. December\'s lips curled into a smile. He could always hope.

The master settled himself under a tree, near where a dart trap was. December had seen it set up the previous day, so he kept half an eye on its status. For now, though, all was quiet, and he could safely immerse himself in his book.

12
Old Roleplays / Play that funky music...
« on: January 09, 2008, 03:21:53 PM »
((reserved for Ionaya))

Raphael was clubbing again, as he was so often wont to do. Not Risk this time, for as nice as it could be to walk around with his wings visible, the amount of people approaching him with the sole intent of drawing blood (and maybe a little sex) got a little disconcerting after a while. Raphael had been fed from before, and while he wasn\'t squeamish about it, he didn\'t much like it when people only wanted his body... Even if it was just for a quick meal instead of a quickie.

And thus, 10 o\'clock found him sharing a drink with an effeminate redhead of indecipherable gender. They weren\'t doing anything particularly astonishing, but Raphael had a certain air about him - something that drew people in, if you would. It was the incubus in him, really, but most who looked wouldn\'t know that. All they would see was an attractive redhead, one they probably wouldn\'t mind getting to know a little bit. For the moment, though, Raphael was distracted by his companion, Cry.

"How\'s As Noite Bela been going anyway?" Raphael asked as he took another sip of his drink - something fruit-filled and exotically coloured. The imp in front of him just smiled softly, his pitch-black eyes soft.

"We get some interesting clients, but at least we\'re getting them," he responded with a breathy laugh. Raphael leaned in a little bit; he loved that laugh. "I do need to get going, though. I\'m sorry Raphi," Cry said, glancing first at the clock and then at the half-incubus. Raphi was a pet-name Cry had for him, one that only the imp used. Speaking of that imp, he rose, gave Raphael a peck on the cheek and smiled. "Take care!" Cry said as he began his trek to the door. Raphael brought a hand to his cheek with a smile.

"You too, Cry," he called over the noise. Raphael didn\'t move, though - he still had a drink to finish, and who knew? Maybe he\'d meet a new friend. With that in mind, the redhead leaned back, relaxed and put an easy grin on his face. Someone would come over - probably.

13
General Announcements / Dare I say it?
« on: November 14, 2007, 02:00:06 PM »
Well, I finally have to admit it... I need to go on a temporary hiatus. College applications and extracurriculars are leaving me completely drained of creative energy. I haven\'t posted up at all for the past couple of weeks... Those of you who\'ve played with me before this summer should know that\'s a pretty damn rare thing, too. So, instead of keeping everyone waiting all the time, I figured I\'d just suck it up and admit it - I need a break. : /

I still plan on posting from time to time (whenever I have the energy, really) but I don\'t know when that\'ll be. So, if you don\'t use the thread subscriptions system, just check back in from time to time or keep a loose eye on your PMs. I might surprise you sometime. : )

For now, though... Well, hopefully this busy period won\'t last too long. =_=

14
Retired Characters / Zeph [Zephanaia]
« on: October 16, 2007, 11:28:43 AM »
Name: Zephanaia "Zeph"
Age: 1 year and 3 months, about
Gender: Male
Species: Pinta

Appearance
Hair
: Zeph\'s hair is a vivid aquamarine colour that fades to a white/grey at the tips. It usually sticks up just about everywhere, almost giving him the look of someone who has just been electrocuted at all times. It\'s pretty short all around, too.
Eyes: His large, curious eyes are a bright violet interspersed with flecks of silver. They are slightly almond-shaped, with a bit of a "cat\'s eye" look to them at the edges.
Skin: Zeph\'s skin is mostly black with intricate swirls and stabs of white going through it. He has some white spots as well, usually in lines that bend and twist in their own right. The pattern is mostly random and slightly surreal, save for a spot on its back where it becomes as one large Celtic knot.
Height: 4\' even
Weight: 75 lbs
Frame: Zeph\'s lithe, wiry and overall quite quick-looking. He\'s pretty delicate looking, with fine bones.
Tattoos/Distinguishing Marks: Zeph decided that it would be new and interesting to get an earring, so an earring he has.

Usually seen wearing: Zeph usually wears nothing but a black-and-pink plaid kilt that he stole out of someone\'s window shortly after he was "born". He doesn\'t wear it out of shame, but because he likes the way the colours look on him.
Usually seen holding: Zeph has picked up a couple of human habits, smoking being one of them. It\'s his goal to try every type of cigarette, cigar and hooka out there before he dies. Ergo, he\'s usually holding a cigarette, pipe or other form of smokable item - rarely one he bought.

Personality: Zeph is vibrant and animated, if with a slightly dark edge to him. He appears to be utterly fearless, curious, occasionally dangerous and even slightly nihilistic at times. He does not view this as a bad thing, though; even if life has little purpose ("Life\'s a bitch and then you die/ so fuck this shit, let\'s go get high") it offers endless opportunity to explore and enjoy. Zeph seeks pleasure primarily, though he also seeks pain at times. He rather has an appreciation for the dark things in life.

Death doesn\'t much phase Zeph. Death happens; so what? Why should it matter that Ingho had to die for him to live? Zeph might seem philosophically apathetic at times, but its more from a desire to spend his time on other, more important things - like physical pleasure - than out of a true apathy. He knows he doesn\'t have too long on the planet, and while he doesn\'t resent it he does want to make the most of it while he can.

As far as Pindae go, Zeph is pretty creative. He loves to make new things, be they sculptures, paintings, works of music, street art - anything at all, really, though music is his first and foremost. And when people appreciate all his hard work? Well, that sends Zeph into a frenzy of ecstasy. One of the best ways to get on this Pinda\'s good side is to express a liking for his works of art. On the flip side, when people criticise or dismiss his efforts, Zeph tends to get very, very angry. This Pinda doesn\'t mind experiencing life\'s pain, either, so it won\'t put him off from a fight.

That said, Zeph would much rather make love than war - fairly literally. His affections are of the most intense caliber while they last, but Zeph can\'t spend too long on any one person. After all, spending 2 weeks with someone is like a human spending a little more than a year with someone. And two months is the equivalent of 12 years! So for Zeph, a two-week long relationship is, well.... long.

Zeph takes people as they are, mostly. He doesn\'t judge them, doesn\'t try to change them and doesn\'t worry about whatever faults they might have. They are whoever they are - why should he be spending his time trying to fix that? Even when people ask for help, Zeph tends to just shrug and tell them its their life. It\'s what he would want someone to do for him, after all. Many others find this unhelpful, however...

History: Zeph was born when a vibrant and young Pinda by the name of Ingho took his own life. He took it out of a desire to pass on the enlightenment of death to his "children", who would remember the experience even if he himself wouldn\'t. Zeph looked back on his "father\'s" life and nodded; he could understand.

From there, he hit the city with everything he had. His sister seemed kind of sad, but that wasn’t his business. There were plenty more interesting things to do than to take care of his sibling, and Zeph was sure she felt the same way. And so, the two parted ways. They haven’t seen each other since.

Zeph found the city a great place for him to be. Lots going on, plenty of new experiences... Just plain interesting all around. Zeph didn’t really have a purpose, though, until a month or so into his life. He was walking along the nighttime street, having just stolen his favourite garment, when he caught the melancholy sound of a saxophone. Zeph stopped for a moment, awash with sadness and yearning and contentment, wisdom, joy... All at once. The young Pinda began to walk, then run, to where the sound was coming from.

It was just a human. A human man, skin as black as his, in an alleyway. Zeph stopped, transfixed by the sound and the emotion coming from this man. The song just made so much sense. It was the street-lights, city nights, burn-out fist-fights and every could, should and might that existed in the city all at once. It was tonight.

That was when Zeph found his inspiration for art. It started with just music, but quickly expanded from there. He got his hands on a guitar (“borrowed” from someone’s open window), which swiftly became his instrument of choice. He’s actually very good now despite his young age - the product of his quick learning. But beyond that, the music he made was how he made sense of everything around him. The human race was supremely entertaining, but supremely confusing as well. There was so much pleasure, pain, confusion, certainty... Zeph hadn’t been able to comprehend it all very well before he found his guitar. Now, each night before he sleeps, he plays out the emotions of the day. It helps keep him sane.

Since that time, Zeph’s fallen into both love and hate. He’s had fist-fights, he’s been raped, he’s been cared for, he’s played in front of audiences, he’s been given roses, he’s had his efforts stepped all over. All the while, Zeph has used his music to express his overflow emotion and sought pleasure whenever he could. Pleasure, and sometimes pain. Pain has always been easier to find, though.

The most significant thing that happened in that time was Fiona. She was a Sidhe, one just visiting from Ireland. She and Zeph met in her week long visit, and fell in love almost immediately. When it came time for Fiona to leave... Well, Zeph just went with her! Love was love to the Pinda, and in the throes of his emotion he couldn\'t conceive of its end.

It did end, though - three weeks later. It was one of Zeph\'s longer relationships, and one of his fonder memories as well. That left Zeph a free agent in Ireland. Honestly, he loved it there. The emotional intensity of so many of the people was incredible, especially when it came to soccer. Soccer games became one of Zeph\'s favourite events, especially because he fit in at them. He was never the only one who had "painted their body", and the excitement, anger and passion that tore through the air was like a feast for him.

Zeph\'s time in Ireland ended about 10 months later (much to the annoyance of his current band) when he fell in love with yet another vacationer - Mary. This one lived in the states, in a small town not too far from the nameless city of Zeph\'s "birth". Zeph followed Mary back there, staying with her for another week before they split up. The Pinda remained in the small town for a little bit of time, but he found it too dull after everything else he\'d seen in his life. Since the nameless city wasn\'t too far away, Zeph just walked there. Took him some time, but he had fun on the way.

Lately, Zeph’s life has been good. He’s started to wonder about his sister, though. Simple curiosity, but of a rather nagging sort. Zeph’s begun to simply roam around at night, not strictly looking for her, but not really not either.

Awareness of Supernaturals: Being one himself and having met others, Zeph knows they exist.
Occupation/Job: He doesn’t have a real one, but he’s the guitarist for a small-time band.
Interesting Facts / Quirks: Zeph lives for the adulation of his fans.
He can hold his breath for a surprisingly long time, and climbs trees like a monkey.
He refers to soccer as football, seeing as he learned about the sport in Europe.
Zeph’s favourite instrument is the saxophone, though he doesn’t play it. He doesn’t have the lung strength to do it really well, or he probably would.
Singing is the one thing Zeph doesn’t really do.
This Pinda understands the world through music, really.
Hobby/Hobbies: Anything artistic, soccer, taking long walks, meeting new people, climbing, playing the guitar, dancing, and clubbing.

Likes: People, emotions, the Irish, soccer games, anything new, physically pleasurable things, the rain, lilies, the moon (without which there would be no shadow) the shadow (without which there would be no moon), cigarettes, cigars, pipes - anything that smokes really, air demons, art, creative people (singers especially), spices, falling in love, falling in hate and coloured lights.
Dislikes: Dealing with other peoples problems, the end of a party, when the boys in green (nickname for his favourite soccer team) lose, getting off stage, people who just can’t appreciate art, anyone who tries to change him, bland things, emotionless people, taking too long on any one thing or person, candy canes and off-key music.

Strength: Zeph has a surprisingly strong sense of self for a Pinda, as well as a more level head than most. Other people can\'t hide their emotions from him, even if he then can\'t help but take them on. He’s also very quick, both mentally and physically, and he often finishes things in a fraction of the time it would take a human. That’s probably why he can be so artistic. Zeph also has very acute senses, “all the better to experience you with, dearie,” and a rather strange ability to stay content through what seems like almost anything.
Weakness/Flaw: Zeph’s “it’s your life, whatever” attitude doesn’t lend itself well to empathy, and many people would rather he be less apathetic and more caring towards them. Also, his sensitivity about his art has led to some interesting situations in the past and in both directions.  

Anything Else To Add: Zeph’s kind of amoral, especially when it comes to thievery.

Pictures: Not yet. Soon, I hope.

15
Student Quarters / A Helping Hand
« on: October 07, 2007, 03:02:05 AM »
((Reserved for LexiXander))

Finally, finally it was Autumn. The days were shortening, the temperatures dropping... It had been a long an unpleasant summer for Ravi, who hated the heat. But now that it was cooling, things would be a lot better. He\'d be able to keep his shirt on all day, which meant fewer talking-to\'s about the Academy dress code. Really though, the black cloth made him feel like he was going to die on some of the hotter summer days.

Though today hadn\'t been as hot as the summer, it had nonetheless been a rather warm day for the Fall and Faris had had him working out in the sun for almost all of it. What that meant was Ravi was now feeling rather drained - there was nothing he would like to do more than take a long, cool nap in the shade. Unfortunately, though, Faris had given him some work to do overnight. It was just grunt work, really - sorting papers into proper piles. What am I, his secretary? the demon thought, though there was no real malice in it. He was just tired.

Ravi approached the door to his room, then paused and looked dubiously at it. He couldn\'t turn the door handle with his hands full of paper as they were. No way in hell. The most he could do was disarm it, which, while it was certainly a good thing, didn\'t exactly help him to get inside. Looks like I\'ll be asking for help, Ravi thought, glancing around the hallway. His eyes fell on the only other occupant, a 5th level with very dark brown hair.

"Excuse me," Ravi called out politely, eying the boy with two-tone eyes of his own, "but do you have a minute?" Actually, if he had more than just a minute, that would probably be very helpful. Ravi really, really did not want to sort through all of these by himself. It would take forever, and it would be night in truth before he got to go to sleep! As it was, it was about half an hour to sunset, but it would take a couple of hours for twilight to be truly well and done. If this kid didn\'t have too much work to do tonight, maybe.... I\'ll have to ask, Ravi concluded, waiting for the boy to respond.

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