Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - pentagrandma

Pages: [1]
1
Announcements / Werewolves Targeted in Central District
« on: September 30, 2019, 10:20:09 AM »
Werewolves Targeted in Central District
BY KATHLEEN TRINNEFY

In harrowing acts of domestic terrorism, several werewolves have been recent subject to hate crimes in Central District. A surviving victim, who has requested that they remain anonymous, maintains that these transgressions are the result of a bounty placed upon their kind – a directive from District Leader, Jake McCloud. Our victim states that they were targeted by scent, and assaulted with specialty weapons from Jake’s own arsenal.

It’s no secret that in the past, werewolves in Central have been given no quarter; left prone to unwarranted degradation. Recent rumors report the shipping of werewolves to undisclosed locations, only to have never been seen or heard from again. One werewolf describes the inhumane treatment of their kind in Central’s containment centers – often leading to untimely, and unjust, deaths.

Does Jake McCloud view werewolves as rabid beasts in need of putting-down? How many more lives will be targeted before something is done?

Prompted cries for acknowledgment and action have gone unanswered by Jake McCloud, further supporting a cause for suspicion.

2
Announcements / THE GARLIC - Satirical News Source for the Supernatural
« on: September 17, 2019, 08:07:00 AM »
Central District Leader Jake McCloud Steps Down from Position to Become World’s First Vampiric Disco Ball
An Article by Nancy Flintierti

Taking advantage of the warm, sunny weather this Thursday, former Central District Leader Jake McCloud strips down to his skivvies to twirl on the steps of City Hall. His skin glimmers with all of the luster and glitz of a thousand tiny diamonds, casting fractal reflections of light dancing upon the ground. But why would such an illustrious District Leader step down from his post?

“It’s always been a lifelong dream of mine,” explains Jake McCloud, wearing only a holographic speedo and light-up jelly sandals. “It just finally felt like the right time, you know?” He positively glows with the enthusiasm of this revelation, beaming brightly as he continues to spin at dizzying speeds. Several people stop to gawk and applaud, offering petty jeers and pretty cheers.

“It was like something out of Twilight,” comments one starstruck eye-witness. “He was, like, totally sparkling in the sun. I’ve always had the biggest crush on Edward Cullen.”

“Yeah,” says another, “but I’m pretty sure it was just body glitter.”

3
Approved Characters / Jesse Sterling
« on: September 09, 2019, 02:19:29 PM »



FUNDAMENTALS:
Name: Jesse Waylon Sterling
Nickname: Jess (Tolerated from a select few)
Age [Appearance]: Mid-twenties
Age [Actual]: 25
Date of Birth: 4/1/1994
Zodiac: Aries
Gender: Male
Sexuality:
Species: Cursed Human (Werewolf)

APPEARANCE:
Hair: His hair is that nameless, intermediate shade between blonde and brown. It’s kept fairly clean-cut; sides trim, top long enough to part and comb back with a bit of pomade. When disheveled, a soft wave pattern makes itself more evident. A subtle widow’s peak, in addition to his hair’s styling, further lends an almost old-world look to his appearance; fitting him in among the Hollywood stars of the forties and fifties, like some simmering young Gary Cooper or James Dean.
Face Shape: Jesse’s face still possesses some of the softness of youth; mitigated by way of an anchor-esque configuration of stubble that silhouettes his upper lip, and the squared lines of his jaw and chin. Very rarely is he seen clean-shaven.
Complexion: Fair, but not pale. A faint scattering of freckles spans the bridge of his nose amidst sunnier months.
Eyes: Jesse’s eyes are an unremarkable shade of blue. Not piercing, nor crystalline. Not sky, nor ice. Rather, they’re dull and flat - ofttimes lifeless. His lashes, however, atone for their tired hue through sheer magnitude; long enough that a downward glance sees that they nearly skim the heights of his cheekbones.
Nose: Cute as a button.
Lips: Expressive and soft, a defined cupid’s bow shaping their border.
Frame:  5’10” (178 cm); 170 lbs (77kg). Average in height, but proportionately built. There’s a covert (and well-maintained) strength to his frame, coiled and waiting to strike.
Hands: Calloused and webbed in silvering scars; heaviest across the expanse of his knuckles.
Tattoos/Distinguishing Marks: A large, notched scar on his right shoulder; pretty gnarly. An overall scattering of lesser scars.
Clothing: Perhaps the most notable thing about Jesse’s fashion sense is that he has none. He wears the look of an accidental hipster; affording little thought or care to the appearance of his attire, but having the good fortune to look as though he tried nonetheless. The majority of his clothing is timeworn and shabby: comprised of dilapidated denim and flannels, basic knits and button-downs, and one well-cherished leather jacket.

SUPPLEMENTARY:
Personality:
Jesse’s general bearing is relatively listless. He takes his time with his words, slowly pouring them from his mouth in a loose-jawed and drowsy timbre; dropping letters, prolonging vowels, and making plenty use of endearing southernisms. In spite of his outward-seeming passivity, however, our Jess is extremely hotheaded. He’s quick to anger, and quicker to brawl. Still, once the flame of his ire has flared and extinguished, he isn’t one to stir what remains of its embers. Rather, he’s proportionately willing to let things go - after his fists have stated their case.

Unlike many who share in his curse, Jesse retains a morbid obsession with the rush achieved from his routine transformation. He revels in his loss of control; in his ability to climb into the passenger seat of his own vessel, and watch as that feral part of him takes hold of the wheel. To him, there’s no high as sweet - but courting death comes a close second.

He isn’t the sharpest tool in the shed, but he does have common sense - even if he doesn’t always see fit to utilize it.

History:
Jesse was reared in Podunk Hollow, Alabama, in a town as underprivileged as it is remote. With a single mother - Rag-Baby Louanne, who was more tippler than caregiver, squandering men as swiftly as she knocked back bottles - our lad was generally left to his own rowdy devices. Living in the sticks meant that boredom came easy, and finding amusement called for a wide supply of inventiveness.

With few kids his own age to hang around, Jesse tarried with the older boys. He was the runt of the pack and, as such, was oft browbeaten and heckled, subject to many a torturous rite of passage. That’s the bitter truth of the backwoods; sometimes, the wrong crowd is the only crowd. Still, our Jess took his hazing in stride. He learned to be just as wicked - and by the time he grew into himself, those boys didn’t dare hound him any further.

Following the eighth grade, Jesse’s attendance at school was but once in a blue moon. By the tenth, he’d dropped out entirely - and what little time wasn’t wasted in the act of sowing wild oats, was spent apprenticing beneath the town’s only mechanic, Vernon. It was there that he met Boone, the old man’s son.

His and Jesse’s relationship began as one of senseless animosity, with the duo butting heads at an almost laughable frequency. Eventually, however, after a succession of (mostly) even-matched altercations, the pair developed a mutual respect for one another and became close. Jess and Boone were like white on rice from then on, each boy enabling the other’s most sinful impulses.

Together, they got into all manner of trouble: from your standard and mundane act of drunken cow-tipping, to the riling up of boys twice their size. They sampled a profusion of drugs in search of that ‘perfect high,’ but ultimately agreed that nothing could ever compare to the adrenaline rush achieved from a fight well-won. After jumping off the self-medicating bandwagon, they moved onto other thrill-seeking endeavors: largely in the form of an ever-evolving game of ‘chicken’.

It was one of these such ventures that led Jesse unwittingly toward his curse. See, though he and Boone had decided to lay off the use of stimulants themselves, they’d concluded there was still some fun to be had in the tempting of others. Having created a partnership of sorts with the local drug lord - or, rather, the redneck-equivalent - they played the reciprocal roles of runner for a time. Inevitably, they grew tired of that particular game, and resolved to up the ante by way of turning on their top dog - for no real gain than for that of the thrill.

They hatched and laid a two-man heist; one that culminated in fired off rounds, and a shot and bloodied Boone in the backseat of Jesse’s car. With his focus too intent upon making their getaway, and the added stimulation obtained from the chase, our Jess paid no mind to Boone’s plight: to his supplicating pleas to both Devil and God; to the subsequent snapping of bones and cries that something weren’t right. It wasn’t until the sounds of those screams lost their humanity - changed from horrified to bestial, like the hair-raising baying of a hellhound - that Jesse took it upon himself to notice. But, by then, he was too late. Jess had been bitten, and he’d narrowly escaped with his life.

Jess and Boone never talked about that night. They carried on like nothing had ever happened; like giving voice to their shared nightmare might breathe life into it, might make it real. Come the rise of that first, inaugural full moon, however, Jesse was no longer able to turn a blind eye to his new truth. The change found him within the bounds of his own home, and he was forced to sit idly by - trapped within a small corner of his mind, a mere spectator in his own body - as his beast violently devoured his drunk and unsuspecting mother.

It wasn’t that our boy had ever been mentally sound up until that point - no, he had never really been quite right - but a crucial part of his being had snapped that night. The initial horror of what he’d done had swiftly elapsed, replaced with a coping corollary: that his transformation had been among the best adrenaline highs he’d ever experienced.

When he came to Boone, perversely ecstatic with the results of his findings, his friend rejected him outright; having formed an opposing opinion of his own curse. After a heated exchange, Jess flew the coop to sate a newfound wanderlust, and devastate many a pedestrian along his path.

Eventually, he met Vai; and, with the fear of God struck into him, he was tamed to some small degree. Since, he’s been seeking his thrills in appropriate Pack Bastards fashion: within the fighting cage at Club Zero.

Awareness of Supernaturals: Yes
Occupation/Job: Pack bruiser/Club Zero bouncer/on-call auto mechanic.
Domicile: Deep in the wood near(ish) Mirror Lake in the North District, at an old abandoned campground.  The entire pack lives here.
Interesting Facts/Quirks: Rather than lose consciousness during the full moon, Jesse remains as a spectator within his own body; unable to take over control, but fully aware. He is an adrenaline junkie, with no fear of death.
Hobbies: Fighting, putting himself in life-threatening situations, working on cars, exercise/pumping iron.
Likes: Fighting, adrenaline, driving fast, muscle cars, good tunes, Jim Beam, staying fit.
Dislikes: The things Jesse dislikes vary upon his mood. Sure, he’s hotheaded - but just because a thing offends him today, doesn’t mean it will tomorrow. Being called ‘Jess’ might be the only invariable, unless coming from a person he values/respects.
Strength: No fear of death.
Weakness/Flaw: Extremely hot-tempered; cares little for the well-being of others; finding his adrenaline fix takes priority over most everything else.

ROLEPLAY CONSENT:
(Within reason)
Feeding: Yes
Wounding/Cursing: Yes
Killing: Ask first





4
Sanctuary / Cafe Society
« on: August 18, 2019, 07:56:50 AM »
Reserved for Maxpphire; continued from Perfect Illusion.

Spared the embarrassment of having to climb over Dreki in the backseat of a moving car, Aislin relieved a sigh. Her hands remained pinned beneath her thighs, and a smile quirked in beginning answer to his question. Back home, the mention of drawing horror stories would incite short, unsettled responses from anyone other than Adam. No one had ever bothered to inquire about subgenres.

“Most of my shorts are of the paranormal variety; little tales of things that go bump in the night. I have the most fun drawing when there’s a monster of some kind involved. Gore is also really fun. It’s still disturbing in a way, but it doesn’t have the same realism as modern cinema. I guess that makes it more palatable,” She revealed with a shrug, apparently having felt the need to explain her fondness for illustrating the unsavory.

Her gaze drifted toward the window as the car slowed, and came to a subsequent stop. It really had been a short ride. “Oh,” remarked Ash, “We’re here.” After thanking the driver, she unbuckled and stepped back out into the night - holding the door, again, for Dreki. She inhaled deeply the sweet scent of jasmine, and released the air upon a breath of compulsory contentment.

5
Approved Characters / Zachariah Peterson
« on: June 24, 2019, 01:26:09 PM »
FUNDAMENTALS:
Name:  Zachariah Peterson
Nickname: Zach
Age [Appearance]: Late-twenties
Age [Actual]: 171
Date of Birth: June 24, 1848
Zodiac: Cancer
Gender: Male
Sexuality: Heterosexual
Species: Vampire
Sire: Jeremiah Peterson
Fledge: None

APPEARANCE:
Hair: Dark and dense; with no distinct wave pattern. Zach’s hair is long enough to nearly brush his shoulders, and also be somewhat of a nuisance. He routinely runs his hands through the mass in a bid to keep it away from his face, ceding all care as to how it falls thereafter; as a result, it often appears wind-swept. His facial hair goes beyond mere stubble, but hasn’t yet approached grizzly-territory; a tidy shadow that contours his jaw, outlining the bowed border of his upper lip.
Face Shape: Oval, like his brother’s; however, unlike Jerry, he was blessed with his mother’s more prominent cheekbones.
Complexion: Zach’s skin is light-colored without being pale; if he were able to sunbathe, he’d likely tan easily.
Eyes: The color of fresh-turned loam, Zach’s eyes are dark and borderline gloomy; possessing a measure of depth that threatens to drown anyone that dares meet them. They’re further overcast by an illustriously thick dusting of lashes. Likewise, his brows are swart and heavy; lending further the mild impression of morosity.
Nose: Neither large nor small; with a rounded tip.
Lips: Full, but not pouty. The corners of Zach’s mouth subtly up-tilt while at rest; imitating the beginnings of a smile that’s at odds with the moodiness of his gaze.
Frame: Just over six foot; sturdy, but lean.
Hands: Deft and slender-fingered.
Tattoos/Distinguishing Marks: None.
Clothing: Zach’s style is fairly minimalistic; understated, and often monochromatic. He favors black, fitted articles that still leave room for maneuverability - nothing skintight. When it comes to accessorizing, he’s a bit more adventurous; with hands and wrists frequently decked in silver, and sporting the invariable classic watch.

SUPPLEMENTARY:
Personality:
Zach is unsettlingly quiet, but it isn’t the reticence of a timid man; rather, his is a meditative silence. He wears the look of someone perpetually deep in thought - saving his words for when they’re most needed. In these instances, he finds no shame in telling it exactly like it is; ofttimes directing that bluntness toward his brother, Jerry. Despite being the fledge, Zach often acts as guardian and mediator; subduing his sire’s assholery. He’s perfectly capable of holding his own, and doesn’t buckle under pressure. Still, his general bearing is relaxed; limber-spined and lazy.

Though he says little, he’s still polite and attentive to those he interacts with; replacing dialogue with muted smiles and acknowledging dips of his head. He’s a closet romantic, preferring to keep these emotions on reserve instead of worn on his sleeve.

History:
Zach was second born among a family of plantation owners; son to David and Mary. They were modestly wealthy, having maintained a profitable tobacco farm in North Carolina. He was one of five children, with two brothers (David and Jerry) and two sisters (Cynthia and Caroline). Their father was hard on his sons; but particularly callous toward his altruistic wife and gentle daughters. It was this chauvinist attitude that Zach redressed in himself; having interpreted the behavior as less than becoming.

Even as a child, Zach kept himself somewhat withdrawn. He preferred to observe in the antics of his siblings, rather than participate in them. His closest ties were with that of his brothers; until David Junior, eldest and heir, grew distant as a means to further curry their father’s favor. Left with Jerry as his primary companion, the pair formed an uncompromising bond wherein Zach was frequently compelled to recover Jerry from his own devices. More often than not, he was self-elected an impartial chaperone - intervening only when trouble was deemed forthcoming.

As they grew older, his younger brother’s troublemaking-tendencies multiplied. Instead of monitoring Tom-Sawyer-correlative adventures, Zach became convoy to grander schemes; attending rowdy parties, and bearing witness to merry misconduct. Quiet suggestions that they return home were routinely met with inebriated rejection. So, he would wait; and shoulder his brother’s weight when his own legs could no longer carry him.

It was one of these nights - the last night - that he ferried Jerry home, unaware that he was anything beyond tanked. For three days thereafter, Jeremiah had taken fiercely ill. It was an inexplicable ailment that left him debilitated and dying; or, rather, they believed he was dying. Zach stood relentless vigil at his brother’s bedside, scarcely speaking to anyone else. He ate only at their mother’s behest; far too aggrieved to do aught else save wait, and pray.

On that third and final eve, Jerry made a spontaneous recovery, bolting upright in bed. In a half-drowsed state, Zach found reprieve as he looked to his brother; but before he was given the opportunity to speak on it, Jeremiah had latched onto his throat. Negligent to Zach’s feeble, clawing attempts at escape, Jerry drank obstinately - until Zach’s struggles grew passive, and the surge of his blood slowed to a mere trickle.

In true auspicious and timely fashion, Jerry’s sire chose that precise moment to seek out her fledge. She arrived just soon enough to interfere and instruct. Amidst the hysterics Jerry’s cognizance provoked, Madeleine calmly coached - expeditiously sharing the essentials, and supervising in Jerry’s restoration of Zach’s life. With no one’s death no longer imminent, she hastily whisked the freshly-fledged brothers away; much to the perplexed dismay of their family.

The pair remained beneath Madeleine’s ward for a few years; until they were well and acclimated to their undead lives, and Jerry’s restlessness drove them elsewhere. From then, they lived as nomads. Following the ebb and flow of the mortal current, they dabbled in various avocations (music among them) - assimilating into each new era and craze.

During the late 1900s, the two brothers settled within the city. After meeting Malakai Pryce, the trio became fast friends. Together, they formed the first three members of his band, To Ashes; comprised, today, of two additional members.

Awareness of Supernaturals: Vampires, werewolves, demons.
Occupation/Job: None.
Domicile: Oceanview Heights with Jerry; paid for by Malakai.
Interesting Facts/Quirks: Has a preference for ‘zen’ blood donors.
Hobbies: Zach is the bassist for To Ashes, an alternative/metal/grunge band. A predominant measure of alone-time is spent experimenting on his own with music, often with heavy distortion and looper pedals. He’s also fond of dabbling with various other instruments; though he’s only particularly proficient with the bass and guitar.
Likes: An eclectic variety of music (favorite genres include: industrial, classic rock, jazz/blues, shoegaze); live theater (as a spectator, not a participant); impressive landscapes; classic cars.
Dislikes: Being the center of attention - a post that Jerry is happy to maintain in his stead. (Such benevolence; kind, selfless brother.)
Strength: Zach gives thorough consideration to everything; this thoughtfulness usually culminates in fair assessments, making him a reliable and impartial source for the necessary weigh-in. He has an ability to calm Jerry, his brother and sire, when no one else can. In more ways than one, he’s extremely dependable; patient, adaptable, and difficult to offend.
Weakness/Flaw: He has a tendency to be a bit too secretive; using music as an outlet for his more somber thoughts, when he’d be better off vocalizing them.

CONSENT:
(Within reason)
Feeding: Yes
Wounding/Cursing: Yes
Killing: Yes



Credit to random/nameless Pinterest board.

6
Approved Characters / Elias Arderne
« on: June 18, 2019, 12:23:19 PM »
FUNDAMENTALS:
Name: Elias Arderne
Age [Appearance]: Mid-twenties
Age [Actual]: 377
Date of Birth: 6/4/1642
Zodiac: Gemini
Gender: Male
Sexuality: Undisclosed
Species: Vampire
Sire: Unknown (If anyone is interested in stepping into the role of sire for Elias - be it with a new, or preexisting character - shoot me a message!)
Fledge: Eloise Arderne; fraternal twin

APPEARANCE:
Hair: Niveous locks are kept meticulously groomed; shorn above the ear and raked away from his face. At times, an argent coil is met with displeasure as it tumbles toward his opaline brow.
Face Shape: High-boned and angular; with a squared, masculine jawline.
Complexion: In life, Elias’ fair skin was soft as velvet cream, and blessed with palest petal-pink upon cheeks and lips. In death, his complexion is near luminous; bloodless, frigid, and eerily beautiful. Even an ignorant human would find his lack of coloring unsettling.
Eyes:  Glacial blue, tinged with enough rosiness to fool some minds into perceiving violet; framed by a thick dusting of snowy lashes as startling as white spiders. His brows are equally frosty, like the pure white feathers of a dove; downy, and almost unseen.
Nose: Strong, proud, and subtly aquiline.
Lips: Were it not set into the invariable stern line, Elias’ mouth would have an almost feminine softness to it. Still, the potential for sumptuousness is there; with an upper lip marginally fuller than its subordinate.
Frame: His is a figure of lean athleticism; achieved through countless hours spent trudging about in the cumbersome uniform of his human profession. He measures in at 5’11” (180 cm), and 170 lbs (77kg).
Hands: Perpetually gloved.
Tattoos/Distinguishing Marks: Elias possesses a rather acute Adam’s apple; it bobs hypnotically with each undulation of his pale throat, acting as accompaniment to the efflux of his sonorous speech.
Clothing: Elias has a preference for dark colors; if only so as not to obsess over every more-easily-detected particle on lighter fabrics. His clothing is kept meticulously pressed; always symmetrical in design; and with an even number of pockets, buttons, and/or embellishments.

SUPPLEMENTARY:
Personality:
Elias is of a rather volatile disposition. While mentally agonizing the presumption of uncleanliness, he often seems outwardly calm. Still, he has been known to detonate when these thoughts become too many. In some ways, he is akin to a petulant child, regressing further with each decade that passes. He relies upon his twin sister, and fledge, as a means to soothe; as well as a flawed source of nourishment. Theirs is a relationship comprised of an unhealthy dose of codependency. He views mortals as carriers of vile disease, and has been unable to surmount this conviction - in spite of the immunity his vampirism affords him.

History:
Before the Turn---
Elias was born in London; the first of two delivered to a wealthy couple by mere minutes. Still, as a young boy, he found no qualms in lording this fact over his doting sister, Eloise. Beyond the womb, the pair shared an abundance; beyond trinkets and toys, friends and fortresses. Their most prominent of sharing was that of wavelengths. They were inseparable even then; both equally capricious in nature, with one always serving to either ignite or extinguish the other’s temperament. For these twins, there rarely was a middle-ground.

At a fairly young age, Elias had already begun to exhibit obsessive compulsive behavior. He was one of those toddlers that couldn’t stand for the various foods on his plate to touch. Once he had learned to count, everything had to be tallied twice over. For a time, his parents viewed the compulsion as an adorable little quirk. “See how well he knows his numbers?” They’d comment affectionately amongst their peers.

As he grew older, his compulsions only became more prominent - albeit still relatively manageable. Odd numbers became difficult to tolerate, and anything discovered in excess was passed onto Eloise in a bid to balance his mental scales. Objects seen as misaligned would often result in heated accusations and spells of bickering.

Adolescence proved itself a productive period for Elias. With the help of his sister, he was able to regulate his symptoms - tailoring them to his benefit. He targeted his obsessive tendencies toward learning, committing to memory every book he could lay his hands on. He found a particular enthusiasm for those pertaining to medicine; misinformed though many of these writings were at the time.

After the death of his parents - his father, murdered and mugged by a desperate vagrant; and his mother, of grief in that same year - he inherited the family’s wealth and estate. Half of his fortune, he provided as dowry to Eloise, who soon married for love rather than out of necessity. It was a gift meant to ensure she would never be impoverished; however, her new spouse took the riches upon himself, using them to fund a clandestine gambling addiction. When her share of the wealth had depleted, Elias provided her with more; and more, and more. Until his own pockets had nearly emptied.

It was then that he realized he would need to make a living. He unburdened himself of the estate’s help, unable to pay their wages, and took on a position beneath the city’s employ; a move made in desperation for both parties involved. The year was 1665, and The Great Plague of London had only just begun to wreak havoc upon its citizens.

In spite of having had no certified medical training, Elias ministered to the ill. He served as a plague doctor, clad replete in foreboding livery; the 17th century equivalent of the hazmat suit. He had subscribed to the miasma theory - the idea that the contagion was spread through foul-smelling air - and believed himself invulnerable, so long as his mask was adequately packed with sweet-scented herbs and blossoms. (Even the task of filling this covering was meticulously enacted; each petal, stem, and leaf itemized beforehand.)

His primary responsibilities were not to cure or treat patients. Rather, his duties were more administrative and laborious; he kept track of casualties, assisted in the occasional autopsy, or witnessed wills for the dead and dying. He saw to everyone, regardless of their economic status. He was swiftly revered and feared - and that clout soon poisoned his ego.

Eventually, he began to mix up false cures and tinctures, auctioning them off to wealthier patients. When the ease at which he was able to exploit the dying became evident, he launched a series of more crooked dealings. He took advantage of his patients’ finances, manipulating their final will and testaments in his favor, and occasionally lifting one or the other outright.

In 1666, he contracted the pneumonic plague from the cough of a patient.

The Turn---
For days, Elias secluded himself from the outside world - attempting to treat and cure his own symptoms. The disease spread fast, and he was soon infirm in both mind and body. Believing his ailment to be one of karmic justice, he stumbled amidst a fever dream to the Old St. Paul’s Cathedral (before its unfortunate fiery demise). There, he besought aloud that God spare his life, vowing to do better. To do good; to be honest.

It was not God, however, who came to deliver him; but The Devil. A figure, clouded by delirium, offered him life. It would be a different life from the one he was used to; a life shrouded in night, and in blood. “Do you consent?” The shadow asked, and he did.

“Yes,” he bade, “Anything, so long as I can live.” And so, the revenant drew him into a cold embrace, drained him of what little life remained, and supplied him with their own, horrifying essence.

After the Turn---
When he awoke to the darkness of his own home - alone, and uncertain as to how much time had passed - he suffered an insurmountable thirst. With instinct as his only guide, he stole into the night to sap the first human he came into contact with.

Finding his wits thereafter was a sensory overload. The fetid scents of 17th century London assaulted his nostrils, and - unable to disassociate putrid smells from disease - he retched, spewing the blood of his victim in a grisly spray. Over and over, he did the same; consuming and ejecting. A sad, repetitive cycle that persisted until he found he no longer desired to live.

In a bid to say farewell, he sought out his sister - whereafter he resolved to step into the sunlight to (he hoped) end his then-cursed life. She had been ignorant to his illness, having associated his absence with an excessive demand for work. From Eloise, he was unable to disguise his transition. They were too connected; try as he did, she pried until he caved. Exercising every ounce of control in his possession, he explained to her the source of his metamorphose, and what he’d intended to do.

Under the guise of making herself a cup of tea, to aid in her rumination, she momentarily excused herself. When she returned, it was with slit wrists and an ultimatum: make her like him, or she would die. If, somehow, he would manage to save her without (unaware of the healing properties his blood would offer), she would do it again. And again, and again - until one of two stipulations was met. Together, she promised, while teetering on the brink of collapse; together, they would overcome; together, as they had since they day they were born.

Left with no other choice, Elias obliged his sister. The notion of imbibing from his twin, alone, was enough to coax forth a succession of gags; and he was further sickened by how tempting he’d deemed the scent of her as she bled out upon the floorboards. Still, he repressed; willing one desire to quell the other. Between pitiful sobs, he echoed apology after apology; through tears, he encouraged she drink from him.

When all was said and done, his self-control snapped. Like a depraved animal, he lapped up the spilt blood from the floor; with Eloise still lain asleep among the crimson overflow. Elias felt shame for the act as it transpired, but had exhausted all restraint. With control regained, he carried his sister back to their family estate for recoup; uncertain of whether or not the transfusion had carried out its intended task. Her husband would come home to find that his wife had vanished.

It took time for the two to accomplish some semblance of routine and a method of conduct they could both agree upon. Everything they knew of their vampirism was deduced; a combination of what little Elias’ sire had deigned to share, folklore, and experimentation. Together, they discovered that his hunger could be sated with her own blood - so long as she, herself, remained well-fed. She took on the role of his personal, vampiric Brita filter; sparing him the need to drink from the mortals he still viewed as filthy and diseased. Doubtless, his lack of proper nourishment over the decades had cost him a great measure of sanity; and he continues to yield that price.

Over seasons, and with the scientific discovery of bacteria, Elias’ mysophobia worsened. His determination to read up and study the repugnant microorganisms only served to further the affliction; as did the invention of various antibacterials and disinfectants. Eventually, he would require that Eloise concede to a scalding shower before each feeding. He even once demanded she douse herself in bleach - or the lemony-fresh scent of Pine-Sol - but she spurned both ideas, drawing the line at a thorough cleansing.

Today, he very scrupulously roams the city at his sister’s behest; bestowed with another gracious ultimatum that he would go where she wished, or she would leave him to suffer his malady in solitude.

Awareness of Supernaturals: Aware of most, but not particularly learned in all.
Occupation/Job: Stockholder.
Domicile: The Capital Building.
Interesting Facts/Quirks: Always carries some form of disinfectant. While maintaining phone conversations, Elias never touches the device to his face or ear; instead, he holds it aloft within gloved hands. Vampiric hearing absolves him of the need to use speakerphone.
Hobbies: Memorizing germ-related statistics, investing finances.
Likes: Disinfectant, sterility, even numbers, reading/studying (often to his own detriment), maintaining some semblance of control.
Dislikes: Mortals, all things unclean, bacteria/disease, disorder, foul smells, odd numbers, the color red.
Strength: Eloise.
Weakness/Flaw: Extremely obsessive compulsive, and massively germophobic.

ROLEPLAY CONSENT:
(Within reason)
Feeding: Yes
Wounding/Cursing: Yes
Killing: Yes

7
Sticks & Stakes Pool Hall / First-Time Outing
« on: May 09, 2019, 03:42:16 PM »
Aislin pushed past the double-doors and into the pool hall with a measure of faux bravado. It was a Saturday night, and she had overdressed for the seedy establishment, sheathed as she was in a velvet mock-neck romper that glittered like an imitation galaxy; it was paired with a black patent moto jacket and retro go-go booties to match. She’d spent the last several days rationalizing her own self-imprisonment, wallowing in self-pity inside her shitty one-room apartment. But she’d had enough, and needed an excuse - any excuse - to feel good about herself. To go out and experience this new life of hers; this city. She'd just barely missed registration for spring quarter at the art institute, but she could still go out and do things. Besides, how could she feel bad about having no friends if she never made an effort to find any? … Not that this is the ideal place to do it, she concluded after perfunctory inspection.

Still, she made her way toward the bar - picking out a random stool and stepping up to seat herself upon its dingy cushion. “I promise I’m of age,” she said, casting a winning smile toward the bartender as metallic-blue polished fingertips probed into a jacket pocket to obtain identification. It was from out of state, and she prayed he wouldn’t believe it fake; but was pleasantly surprised when he spared it only the briefest of glances, and asked her what she’d have. “Vodka tonic,” she replied, paying cash and leaving a generous tip. Server habits die hard, even when funds are low.

With drink in hand, she swiveled in her stool to face the tables and their corresponding players. Being there made her homesick; the mingling scents of old, spilt beer and stale cigarette smoke; the clack of pool cues against balls, and the crash that usually followed; even the jukebox in the corner served as reminder. Everything the same, but so very different. There wasn’t much to do by way of recreation in her small hometown, but pool and alcohol… those, they had.

She sipped from her drink and resisted the urge to scroll through her phone. Appearing unapproachable would get her nowhere, even if she were the one to do the approaching. Instead, she scanned the crowd - in search of a friendly face... Or an intriguing one.

8
Approved Characters / Aislin Delaney
« on: May 06, 2019, 05:52:08 PM »
FUNDAMENTALS:
Given Name: Aislin Delaney
Nickname: Ash
Age [Appearance]: 18/19
Age [Actual]: 23
Date of Birth: 2/29/1996 (Leap day/year)
Zodiac: Pisces
Gender: Female
Sexuality: Unexplored
Species: Human

APPEARANCE:
Hair: Dense waves end in blunt, erratic pieces - falling even with a soft-lined jaw. Hers is a shade of copper that can only be achieved through favorable genetics. Caught in a perpetual state of artful disarray, even her baby-cut fringe gives off the impression of having been windswept.
Face Shape: Round; cherubic.
Complexion: Milk-white, with a dappling of syrupy freckles across the smooth expanse of her skin: the width of her cheeks; the bridge of her nose; the swan’s-wing slope of her neck and shoulders.
Eyes: A pale green that sometimes feigns ice or ash with subtle variations in light. Reminiscent of hoarfrosted fern, or sea-tumbled glass. Her eyes are large, and set beneath bold brows; dyed a shade darker than the hair on her head in a bid to recover them from nihility.
Nose: Small and pert, with a rather becoming up-tilt.
Lips: Kissed with a pleasing pout, a perfect bow shaping their border.
Frame: Weighing in at 5’6” (168cm) and 130lbs (59kg), Ash is composed solely of soft lines and curves. What she lacks in bust, she over-compensates in seat; small-waisted and apple-bottomed, she possesses not an ounce of athleticism.
Hands: Her hands are delicate, and slender-fingered. Artist’s hands; though her preferred medium sees that they remain clean. Her fingernails always showcase a fresh coat of polish, and are kept trimmed to the point that they border the edge of too-short.
Tattoos/Distinguishing Marks: Having been born of a generation in which tattooing is commonplace, perhaps the most distinguishing characteristic of Aislin’s skin is that she has none. Freckles aside, a scattering of darker flecks shape sporadic constellations. One such mark beautifies the outer-corner of her left eye. Another pair complements the opposing side of her throat; these, she often humorously (and quite obliviously) refers to as her vampire hickey.
Clothing: Aislin’s style can’t be summarized into any one genre or color pallet. Rather, her state of dress alters to fit the shifting of her moods and atmospheres - with the only invariable being that her look is always fashion-forward, and well-coordinated. She might wear a floral sundress one day, or opt for a 90’s grunge presence the next. On moodier days, she may suit herself in all black, with leather harnesses and buckles to match. Or, perhaps, she’ll elect a more casual approach, with vintage denim and an oversized cropped tee. Be it thrifted or new, alternative or contemporary, immodest or conservative - Ash loves to costume herself, and no trend is considered unfit.
Cosmetics: Aislin wears little by way of cosmetics. More often than not, a light application of mascara coats her long lashes - lest their natural hue render them near-invisible. Occasionally, she’ll paint her lips with a subtle tint or gloss; less often, she’ll opt for a bolder, darker lip.

SUPPLEMENTARY:
Personality:
Outwardly, Aislin is a rather outgoing character; albeit most often genuine, even when she isn’t in the mood for socializing, she wears a mask of cordiality. She’s quite empathetic; compassionate and welcoming toward friends and strangers alike. Though generally of an optimistic nature, she’s also rather sensitive - and prone to spells of moodiness. Even still, she’s ordinarily quick to clamber her way out from her pit of self-pity.

History:
Born and raised in rural Montana, city life has always been a big dream for Aislin. Her upbringing was a tame one, with two loving parents who tried their utmost to do right by her; parents who still live happy and healthy to this day. As an only child, she was given comforts that much of the surrounding children weren’t as fortunate to have. With the nearest shopping center having been a Walmart, for lack of alternatives, many of her classmates wore the same clothing. Ash, however, aiming to be different, developed a love for fashion at the early age of thirteen - and began to do the bulk of her school-clothes shopping online. Initially, her unique style provoked resentful students toward petty behavior; but as time went on, jealousy evolved into a gentle sort of admiration. After befriending her bullies, Ash achieved an outstanding level of popularity among her peers, and went on to host frequent small-town gatherings. The majority of her spare time was spent supplementing her additional love of drawing, or studying up on the world via the internet. Following high school graduation, she spent three years serving at the local diner to save up cash - resolute in her goal to make it to the big city. It was there that she met her best friend and first love, Adam. He seemed her polar opposite; quiet, reserved, and difficult to coax out of his bubble. While working long hours together, Ash would stir up conversation. Eventually, they connected through music, as well as a mutual love for art - and Adam acquainted Ash with her current passion for comic books. It was Adam who suggested she make her own, and gifted her with her first drawing tablet. Since, she has scarcely been known to take pencil to paper, and has obsessed over thoughts of creating the perfect story. At twenty-two, having postponed her move for another year under the belief that Adam would eventually choose to join her, the pair mutually split. It wasn’t the tragic sort of heartbreak that torments a lot of young couples; rather, they parted on good terms, and remain in touch, as friends. Having recently and finally accomplished her objective of moving, Aislin finds she is no longer a big fish in a small pond; instead, she’s a tiny guppy in a sea of sharks.

Awareness of Supernaturals: Yes.
Occupation/Job: Full-time student at Watson University; in need of part-time work lest starving artist become a glaring reality.
Domicile: A small studio apartment in the north district; Cookie Cutter Flats.
Interesting Facts/Quirks: Always carded at bars, sometimes twice; once at the door, and again inside. In moments of anxiety, she chips the polish from her nails.
Hobbies: Taking #OOTD Instagram selfies; drawing webcomic panels at the local café; seeing movies in the theater alone; cozying up in bed with a good comic.
Likes: All animals, but mostly cats; manga and comics, predominately of the horror variety; fashion; dancing; music, and the arts.
Dislikes: Spiders, flip-flops, anything pickled.
Strength: Extremely driven.
Weakness/Flaw: Having never been truly wronged in her life, Ash is extremely naïve and trusting to a fault.

ROLEPLAY CONSENT:
(Within reason)
Feeding: Yes
Wounding/Cursing: Yes
Killing: Yes

9
General Announcements / Hello!
« on: May 04, 2019, 02:14:59 PM »
Just wanted to extend a greeting! Introduce myself in a way, and let y'all know that I've been lurking about. I'm totally new to forums style role-play - and, truthfully, am a little overwhelmed by it. I used to visit a handful of (now dead) role-play chat rooms, and quite miss the fun of it. A good friend suggested I come here and check it out.

So, here I am! Hello!
Anyone have any tips for beginners?

Pages: [1]